Mod Ren'Py Universal Ren'Py Mod / URM [2.6.2] (mod any Ren'Py game yourself)

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ARB582

Active Member
Jan 6, 2018
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I tried using URM with Rogue Like Evolution but got this error

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Is there something I can do to make it work with the game ?
 

Tiur

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Nov 13, 2021
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I tried using URM with Rogue Like Evolution but got this error

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Is there something I can do to make it work with the game ?
You? No. That's something the dev would have to do, because this is very self-explanatory:
Code:
Exception: 0x52: This mod (x52URM) does not support Ren'Py version 6.99.13.2919. Lowest supported version is 6.99.14
I don't expect that dev to do so, either, since they have console commands and instructions on enabling the console right in the spoilers of the OP.
 

0x52

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May 23, 2019
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I'm not exactly sure how this request would be implemented, but can you make a soft and hard ignore for variables and path detection? Or improve the current implementation?

The example I'm bringing up is Lessons in Love. The first two chapters of the game have a SFW toggle for every sexual reference in the game, hidden behind the "bonus" variable being false for the SFW version. Ignoring bonus would save someone playing the game with URM so much time, like several hours if they would otherwise read both sets of dialogue.

There are some occasions where both another variable and bonus are evaluated at the same time e.g but since bonus is on the ignore list, it's not shown to me and I don't realise there was a meaningful split there until I go back over it in the code, or notice there really should have been a decision split.

I'm not sure if making a soft and hard ignore is the way to go, or just making it so I see the rest of the decision tree with the rest of the variables that aren't ignored (So in this case I still get a prompt for "if futabalust15 == True" if I have bonus ignored and the first quote is evaluated)
So what you're saying it that currently when you ignore bonus the full if futabalust15 == True and bonus == True will be ignored by URM?

I tried using URM with Rogue Like Evolution but got this error

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Is there something I can do to make it work with the game ?
See:
When you get the exception "0x52: Incompatible Ren'Py engine version" when starting a game it means that the Ren'Py version used by that game isn't supported by URM.

Workaround
There's a workaround for this where you upgrade the Ren'Py version used by the game yourself. But this is not guaranteed to work.
  1. Download the Ren'Py SDK (I would recommend and use the "Download SDK zip" below the buttons)
  2. From the game's folder, remove the folders lib and renpy. Also remove the .exe, .py and .sh files
  3. From the downloaded SDK, put the folders lib and renpy and the files renpy.exe, renpy.py and renpy.sh into the game's folder
  4. Now run the game by starting renpy.exe (on Windows) or renpy.sh (on Linux)
 

CurtimusPrime92

Active Member
Jul 17, 2020
561
437
So what you're saying it that currently when you ignore bonus the full if futabalust15 == True and bonus == True will be ignored by URM?
yeah it ignores the whole thing

would be neat to be able to choose exclude ANY occurrence of variable from path detection (how it works currently)
or
choose exclude ONLY when it is the only conditional being checked from path detection

not sure if it's feasible, but just saying it would be neat just as a "wishlisted" feature if possible to work it in sometime down the line
 
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shmurfer

Engaged Member
Dec 29, 2019
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So what you're saying it that currently when you ignore bonus the full if futabalust15 == True and bonus == True will be ignored by URM?
That is correct, I don't see the path detected in the corner. I just took a few screenshots to show what it looks like.

bonus is basically always True unless I use URM to change it. It was only officially set to False in sfw downloads of the game which haven't existed for years.

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I would like a way to still see this path even if bonus is ignored, because futabalust15 is a event variable and can be True or False based on my earlier choices.

Whether that's done by just showing me the path solely based on non ignored variables like futabalust15 == True, a soft ignore which I'd imagine would show me the full choice even with bonus present, only being fully hidden if it's the only variable being evaluated, or a hard ignore which would always ignore paths with ignored variables like the current behaviour shows.

Or maybe you think of a better solution. I think the bold option would work best if you could get to work.
 

dragonflame

Well-Known Member
Mar 9, 2020
1,592
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question but first thank you add this. it makes the game faster. my question is im playing bright past and im having problem finding status i want to increase her mood, courage and so on.
 

netcov

Member
Dec 22, 2018
281
555
Hi 0x52 I recently stumbled across a bug I can't get solved by resetting urm default settings.
After playing through born2breed I noticed now while playing MurMur, that the default box sizings are somewhat out of order. In the attached screenshot you can see what I mean. While for the first two screenshots I does not bother me, the third screenshot which shows the panel for editing variable values is bigger than the screen and therefore limited in moving the panel / not adjustable. Can you give me a quick run-down on how to reset to previous behaviour (I deleted the settings file in appdata/renpy/0x52-URM, tested both on v2.60 and v2.61)

Edit: Some panels like in screenshot 4 are not affected by this

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netcov

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Dec 22, 2018
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555
you have to delete the persistent files for those games too i think - at both locations game and appdata
make a backup and try
Just retried that. Deleted the AppData\Roaming\RenPy\ Murmur and URM folders as well as the the local save folder of MurMur installation. It still keeps that behaviour. I started another RenPy Game with URM (Futas World of NTR by Scarlet) and there URM panels work as expected. I'll retry with again deleting the saves and a fresh install (deleting the game folder and extracting the rar).
I will post the outcome shortly.
 

netcov

Member
Dec 22, 2018
281
555
Just retried that. Deleted the AppData\Roaming\RenPy\ Murmur and URM folders as well as the the local save folder of MurMur installation. It still keeps that behaviour. I started another RenPy Game with URM (Futas World of NTR by Scarlet) and there URM panels work as expected. I'll retry with again deleting the saves and a fresh install (deleting the game folder and extracting the rar).
I will post the outcome shortly.
So reinstall of MurMur didn't work. I tried another renpy game I did a fresh extract on, renamed the save files so I wouldn't be found be the game and there URM (v2.60) works as expected as well. Now after already deleting Born2Breed where I encountered the issue for the first time I extracted that game again and pasted URM (v2.60) into it. There it works as expected as well. So far I only those issues with MurMur. Can someone confirm that it's only on my end?
 

Boehser Onkel

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Feb 20, 2021
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So reinstall of MurMur didn't work. I tried another renpy game I did a fresh extract on, renamed the save files so I wouldn't be found be the game and there URM (v2.60) works as expected as well. Now after already deleting Born2Breed where I encountered the issue for the first time I extracted that game again and pasted URM (v2.60) into it. There it works as expected as well. So far I only those issues with MurMur. Can someone confirm that it's only on my end?
tested , its the game somehow
 
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Boehser Onkel

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So reinstall of MurMur didn't work. I tried another renpy game I did a fresh extract on, renamed the save files so I wouldn't be found be the game and there URM (v2.60) works as expected as well. Now after already deleting Born2Breed where I encountered the issue for the first time I extracted that game again and pasted URM (v2.60) into it. There it works as expected as well. So far I only those issues with MurMur. Can someone confirm that it's only on my end?
yeah I have the same issues with murmur
i dive into the scripts later today , maybe i can find something
it was 4:00 am so i had to sleep :ROFLMAO:

edit : cant find the reason , sry
 
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Boehser Onkel

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0x52

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May 23, 2019
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I'll note down any games i get it in in the future if you'd like, as for what caused it today, a house in the rift.
This took a lot of digging, but I found the issue with A House in the Rift.

The game is calling Function() 20 times a second... yes!! 20 times a second!
Every time this is called Ren'Py rebuilds te whole screen. So when URM is showing a lot it all gets rebuild a lot, which slows things down.

ZanithOne, your game can be made a lot more efficient by changing the line in misc_utils from:
timer 0.05 action Function(periodic_callback) repeat True
to:
timer 0.05 action Function(periodic_callback, _update_screens=False) repeat True
(I didn't take a deep dive into it, but the screenupdate seems unnecessary)
 
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