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Mod Ren'Py Universal Ren'Py Mod / URM [2.6.2] (mod any Ren'Py game yourself)

5.00 star(s) 49 Votes

shmurfer

Engaged Member
Dec 29, 2019
3,088
4,755
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So, it was 0.9 it worked for you? And what about the other ones?
The fact it happens across multiple games suggests its something you've changed in URM. I don't know if there's a URM persistent variable that can be found across games but I'd definitely try a redownload.

Or there's something you're misunderstanding with URM (user error)
 
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JenMistress

Engaged Member
Oct 1, 2019
3,302
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The fact it happens across multiple games suggests its something you've changed in URM. I don't know if there's a URM persistent variable that can be found across games but I'd definitely try a redownload.

Or there's something you're misunderstanding with URM (user error)
yes 0.9
no , i dont load 6 games i dont play or even know - sry
Well, think I figured it out what it was, since it started acting up with games I didn't even use this mod on tonight. It looks like it was my GamePad. Plugged in a different one, and stopped doing that. Thank you for trying to help though.
 
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Shadefang

New Member
Jul 16, 2018
14
18
88
Any help with this error? It happens whenever I try to save on the game.
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I don't have a full answer, but I ran into this issue as well (latest urm, 2.6.2, playing eternum) and was able to get it working again by loading the most recent auto-save and then trying to manually save

EDIT: I thought it was identical at first glance because of the "can't pickle" but on a second look it's _slightly_ different maybe? Don't actually know enough to say.
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Last edited:

kidderyao

Active Member
Jun 30, 2018
533
134
207
1754135905019.png
use remember >alt+m call menu it happen

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
Exception: VPGrid not completely full, needs a multiple of 4 children.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/ch_moko.rpyc", line 10649, in script
    GDS{2��Cb�:}���A���X}��)??�bژX-Nb�#V�������
  File "renpy/ast.py", line 1903, in execute
    choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
  File "renpy/exports.py", line 1010, in menu
    rv = renpy.store.menu(new_items)
  File "renpy/exports.py", line 1250, in display_menu
    rv = renpy.ui.interact(mouse='menu', type=type, roll_forward=roll_forward)
  File "renpy/ui.py", line 299, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3377, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "renpy/display/core.py", line 3810, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/core.py", line 582, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 582, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 582, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/screen.py", line 456, in visit_all
    self.child.visit_all(callback, seen=None)
  File "renpy/display/core.py", line 582, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 582, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 582, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 582, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 582, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 582, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 582, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 582, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 584, in visit_all
    callback(self)
  File "renpy/display/core.py", line 3810, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/viewport.py", line 678, in per_interact
    raise exc
Exception: VPGrid not completely full, needs a multiple of 4 children.

Windows-10-10.0.22621 AMD64
Ren'Py 7.5.3.22090809
SimpleDays 0.19.7
Sat Aug  2 19:58:32 2025
0x52 URM 2.6.2
 

Docc777

Member
May 14, 2018
136
107
187
Having problems with the game "Becoming a Femboy". In the past URM was working without problems. But with the new game update URM is not loading. I restarted the game but URM is not working at all.
 

DBAV

Active Member
Jul 22, 2017
709
463
279
Is it possible to get patreon access to Booty Hunter? Now it needs you to insert a mail and a key but I wonder if I can bypass it with URM.
 

Bingoogus

Forum Fanatic
Sep 5, 2021
4,264
12,816
628
There's an option "Show all code in the code view". Turning that off should hide that condition
Just checked and it is off... i've also never seen the examples given when clicking the little question mark on the option, ever, so it's safe to say i've never had it on... and this one still gets through, so there must be something extra going on...
 

darkjoker13

Member
Jul 7, 2017
231
134
239
Hello, I play Rogue-like: Evolution [v1.63d] [Oni] and now the mod is not support old renpy game, so... do you have the version that support renpy 6.99.13.2919.?
Never mine, I found the solution now.


Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "0x52-URM/classes/main.rpy", line 7, in <module>
  File "0x52-URM/framework/bootstrap.rpy", line 21, in load
Exception: 0x52: This mod (x52URM) does not support Ren'Py version 6.99.13.2919. Lowest supported version is 6.99.14

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "0x52-URM/classes/main.rpyc", line 6, in script
  File "B:\Rogue-Like-1.63d-win\renpy\ast.py", line 827, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "B:\Rogue-Like-1.63d-win\renpy\python.py", line 1764, in py_exec_bytecode
    exec bytecode in globals, locals
  File "0x52-URM/classes/main.rpy", line 7, in <module>
  File "0x52-URM/framework/bootstrap.rpy", line 21, in load
Exception: 0x52: This mod (x52URM) does not support Ren'Py version 6.99.13.2919. Lowest supported version is 6.99.14

Windows-8-6.2.9200
Ren'Py 6.99.13.2919
 
Last edited:

cooties69

Member
Jul 3, 2022
274
215
96
So couldn't find a combination of words to use in the search bar to see if this was already answered, lol, so I'll just ask. Is there a way in either Renpy's default console menu or with URM to see if an event requires certain conditions to be met? As in a cut scene style event that is determined by multiple previous choices.
 

Boehser Onkel

Forum Fanatic
Modder
Feb 20, 2021
4,878
8,731
592
So couldn't find a combination of words to use in the search bar to see if this was already answered, lol, so I'll just ask. Is there a way in either Renpy's default console menu or with URM to see if an event requires certain conditions to be met? As in a cut scene style event that is determined by multiple previous choices.
Screenshot_2.png
 
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LukyAugustus

New Member
Jan 16, 2024
8
4
71
Forgive me for bothering anyone, but I started playing RenPy games again and I remember there was a feature where you could see path and then return immediately before that choice. Simply you kinda previewed the choice, but it didn't affect your playthrough. It helped me to decide what to choose.

However I can't find this feature anymore. I am probably blind, I am sorry. Can anyone help me please?
 

Boehser Onkel

Forum Fanatic
Modder
Feb 20, 2021
4,878
8,731
592
Forgive me for bothering anyone, but I started playing RenPy games again and I remember there was a feature where you could see path and then return immediately before that choice. Simply you kinda previewed the choice, but it didn't affect your playthrough. It helped me to decide what to choose.

However I can't find this feature anymore. I am probably blind, I am sorry. Can anyone help me please?
Screenshot_4.png
 
5.00 star(s) 49 Votes