Mod Ren'Py Universal Ren'Py Mod / URM [2.6] (mod any Ren'Py game yourself)

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Boehser Onkel

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Feb 20, 2021
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In the install with URM, those lines are not in that file. In the install straight from Steam that I just ran a whole playthrough on, that file doesn't exist. There's only a character.py.

Not trying to contradict what you said and am thankful that that probably is gonna partially* fix the problem, but I don't see how its not an URM issue if it only occurs on the URM install. :confused:

* It kept happening with different "Sayer"s but I didn't make note each time and eventually just stopped using the URM version so I could finish the new content.

So there are other missing lines, but who is responsible for that file? It doesn't exist when URM isn't installed but installing URM is a single file so what generates characters.rpy? If URM is causing that to be generated from data from within the game but that data is incomplete and the resulting file is causing a Ren'Py error, who gets to fix it? :unsure:o_O:LOL: Too far above my pay grade. I'll just leave this bug report here and show myself out now. :whistle::)
URM does not create new or interfere with any gamefiles

you see the character.rpy only ( at the xx/game/setup folder) if you extract the .rpa files
(here ,fe , the archive.rpa)

Screenshot_15.png

the character.py is at the xx/renpy folder - dont mess with those files !!


maybe try and test with this ↓↓ extract into the mainfolder (where the .exe is) my game version is 0.4 like to download here at F95
 
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Author99

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Dec 5, 2024
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I hope that the option to remap the "M" key is implemented soon.

I like the toggle watch panel feature and use it, but...
When typing a character's name or editing a variable in the console (and need the letter "m"), it pops up unwanted.

That being said, great mod and super grateful for it.
 
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0x52

Ren'Py Magician
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May 23, 2019
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URM 2.6: Creating variables (and changing variable types)
Version 2.6 of URM is here. This contains the following changes:
  • Added option to create variables (and change variable types)
  • Made searching internal variables optional
  • Disable risk warning (at first start) for every game, instead of only the current
  • Fix: Crash when gamesave doesn't contain a screenshot
1740417683079.png
 

Enlight432

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Jan 4, 2024
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Version 2.6 :
Added option to create variables (and change variable types)
...

That's awesome, it literally means giving the player complete power. Imagine you don't like a scene or a dialogue; by creating a variable, you can fade it out just by putting it behind that variable (I hope that's possible!)
 

Boehser Onkel

Forum Fanatic
Modder
Feb 20, 2021
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URM 2.6: Creating variables (and changing variable types)
Version 2.6 of URM is here. This contains the following changes:
  • Added option to create variables (and change variable types)
  • Made searching internal variables optional
  • Disable risk warning (at first start) for every game, instead of only the current
  • Fix: Crash when gamesave doesn't contain a screenshot
View attachment 4583837
awesome :love:

thanks :cool:
 
5.00 star(s) 44 Votes