To create additional paths you'll need to edit the game's code. While you're doing that you can also just create the variables there.I have an idea for this new capability, and I think it's a great one
Wait, I think it might be possible right now
If I create a variable now and use that variable with an if statement to replace with a specific dialogue in the game by text/replacement capability, then when I get to that point in the game, I should be faced with a choice, right?
If it doesn't work that way, my idea is exactly this: with this simple idea (a little more development of the text/replacement capability), we can easily create paths or prevent content that we don't want from happening!
I think this ability is extremely valuable
No need for URM.