SpaceHornDog

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Game Developer
Nov 24, 2018
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55
If I could suggest something that would make it work even without x-ray, it is to create a certain step and not make it immediately possible, unless forced by use of substantial force and speed of the insertion, implement pain thresholds and different moods/state of mind that occur upon immediate forced insertion for it (and other things, depending on characters fetishes and preference, they might hate it/be in pain or receive immediate orgasm or just have a mind break and become a lifeless onahole)

Generally you want to have certain amount of resistance for penetration, especially with cocks that become thicker (sheath on horses cock, knot on canine cock, example: for horse cock, intially lots of resistance as the head goes in, then it goes down but still high, as time passes during intercourse character loosens up, but there is still gonna be another step when sheath (or whatever that thicker part further down the shaft is called) goes in, then it goes up once again and resistance stays higher for a long time, every time cock is pulled out and the sheath comes out, there is a pop and once again a pop when it goes in, when character is super loose and whole cock goes in effortlesly (but still not all, for cervix penetration there should always be some cock "available" to go in for obvious reasons but also to make it visually appealing, we assume character becomes also deeper as they stretch, but for foced entry we can go all in from the start and burry whole cock in one swing if one wants to, but if we want to go slowly and not cause character to be in pain, we allow it all to stretch, lubriacate, at this point the depth is significant, but we always want things to work in such a way there is some cock left to go in) then we can go through cervix in "pleasureable way" and when it goes in, we get a massive pop and resistance doesn't go up but every time we pop in and out, there is a lot of it temporarily, we never fully drop resistance of the cervix to zero, it should be always there) but also just for very thick and long cocks, of course bulge would have to go along with it, whereas smaller cock might not make any, longer one will but it's gonna be less pronounced/thinner, full on fat bulge with thick cocks and generally huge one with cocks both long and thick, as it hits the cervix it's where there is most resistance, a very thick one might not pass through it unless character is into pain and wants you to push it super hard or is super wet/horny and it slips in eventually thanks to excessive lubriaction/wetness, as cock pushes against the cervix, the bulge becomes larger towards the top, pushing outwards (away from body, almost as if trying to poke through belly), but once it goes in, the bulge actually goes down but occurs much higher up the body and from there it's possible to go ridiculously deep inside (the stretch is actually easier once inside, we assume hentai logic that once past cervix - no limits, or at least to the usual "crazy" level abdominal bulge where cock starts to cause bulge almost between tits (hentai logic of course, let's not worry about internal orgasm, we know characters in sex games are just big onaholes) :KEK:

If you end up implementing it all, you will literally make the best sex sim there is, godspeed you by perverted furry friend.

And don't forget cum inflation, if you do I'll find you and pull of Liam Neeson on your ass. :devilish:
The extreme size penetration can be difficult to realize in the game engine, is much feasible if I render it as animation from any 3D software. The pain threshold, orifices adoptability, or development can also be implemented later on. Though by the vote of change in gameplay, the point & click system will likely be replaced by animation-based, still, the kinks like pregnancy, lactation, cum inflation will be implemented regardless of the change. And I'll need to think of a way to shift some of the playability to the new system. Like pain, lubricate, etc...
 
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SpaceHornDog

Newbie
Game Developer
Nov 24, 2018
34
55
Seems promising, but I think you may just make a copy of old Artificial Academy, just add gameplay and modability.
I've considered modability before, but that will require more knowledge of C++ beyond what I've with Blueprint. I might run through some tutorial or article later, once most game functionalities are complete. Regarding the gameplay not being too similar to AA, I'll add a trait and development system to NPCs and incorporate some management elements into the gameplay.
 

SpaceHornDog

Newbie
Game Developer
Nov 24, 2018
34
55
I would say don't worry about being banned either. If it's something that people want (Like myself cause I'm a degenerate) You can always add in a patch that can be downloaded separately to unlock that "Dark content" or something. That's what other game devs have done I've noticed on here.

Honestly this is looking really good and you seem like a massively devoted dev, which is awesome.

Curious as to if you're thinking about adding forced/blackmail routes for characters?
Also are there going to be multiple characters (Fellow students, Aunts etc) with virginity/pregnancy trackers? I'd love to make a massive furry Harem :BootyTime:
Thank you for the compliment. Yes, their future build will have every generated NPC get their social status tag. If they are classmates, their schedules will be arranged as follows: They will attend school from 8:00 a.m. to 4:00 p.m., Monday through Friday, every week. There might be more job and social types in the future. About the Aunts or cousin, they will be tagged as special characters, which have their unique dialogue feedback and storyline.
The virgin and pregnancy tracker will be added to the NPC's stats UI.
Blackmail and forced sex are two dangerous topics that required me to do some tests first.
 

SpaceHornDog

Newbie
Game Developer
Nov 24, 2018
34
55
Other than 2k monitor's still getting the dialogue chopped off this next demo is looking good. I'll try and get the game window to open in my second monitor so I can read all of the dialogue before I submit my rating, but I liked the little bits that I could read!
Off-topic: I had no idea SpaceHornDog made the animation about the Doberman Stepsister, nor was I aware that he made another complete series! I saw some clips of the stepsister one a few years back and really liked what I saw.
To resolve the dialogue spawn-off-screen problem for the 2 K monitor, I think I'll have the dialogue box fixed at the bottom of the UI instead of spawning it beside the character.
And thanks for the mention. Tanya's story took me two years to complete; making animation is really quite a journey.
 

randomname2243

Active Member
Oct 26, 2017
959
986
Possible to have the other family members virgin but can have anal sex and they react to this lifestyle? Both in sex and outside
 

randomname2243

Active Member
Oct 26, 2017
959
986
I always find it a little weird to go anal in order to preserve virginity, to me anal is like even dirtier sex :ROFLMAO:
Think of it, as a different kind of route, to give the player agency and to subvert expectations. It is sure demanding but it can enrich the food, so to speak, so it isn't "fast food". i love when the game and characters react to your actions.
Think of it like never being spotted and touched any guards in a stealth game(a really rare and hard action), an RPG where you never killed anyone or stole anything and so on. And of course, you get rewarded for sticking to that "playstyle"
Can't think more ANALogies but i think the concept or abstraction went through.
Besides, marriage is more tasty when the bride is virgin. And you also ensure it is your on baby if you decide to share, i say; anal only and netorase(or sharing) really goes well together in theory
 
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4.50 star(s) 2 Votes