- Jul 21, 2017
- 134
- 194
If you're quick enough you can actually press the key twice when it hits the center. Other than that, nothing really. It's a bad minigame.any tips for the breathing mini game ? ive fialed it 7x now
If you're quick enough you can actually press the key twice when it hits the center. Other than that, nothing really. It's a bad minigame.any tips for the breathing mini game ? ive fialed it 7x now
Just the mother and a few Jennings scenes.So how much content this one have right now? you can only progress mothers route or others too?
For now, it seems dev is more focused on corruption route as the title game applies. Purity route should come after and then blackmail is the last route they'll work on.I'm kind of sad by the removal of the purity route, that's the one I choose when playing the game but the remake looks interesting
More of a scene then story line. After class go to the storage room on the right side of the school.如何开始詹宁斯夫人的故事情节
i really hope nergal do something to nerf the hardass mini gamesHey guys,
Thought I'd comment on the fact that it seems almost unanimous that we should move over to the 3 month plan (see result in screenshot). I would hasten to add again, that this temporary only for these opening progressions for characters to give each one the love they deserve.
I've also been thinking about how we can best implement this going forward. And with Kimberly seemingly clear to win the current poll for the next character, I've come up an idea for a new release schedule (slightly altered from before.)
New release schedule:
- Oct 24 = 0.2 - Sydney & Mrs Jennings
- Jan 25 = 0.3 - Mrs Amos & Kimberly
- April 25 = 0.4 - Sarah & Lisa
- July 25 = 0.5 - Dizzy & Donna
- Sept 25 = 0.6 - Main Story (Neala and some Otherworld stuff)
After that we move back into 2 month builds:
- Nov 25 = 0.7 - Mom & Sydney (pending votes)
- Jan 26 = 0.8 - Mrs Jennings & Mrs Amos (pending votes)
- etc
This new plan does mean 0.2 will arrive 1 month later than expected, but it will instead include Mrs Jennings on top of Sydney (not literally! XD). It also means we get to the main story (and therefore the second progressions) quicker than anticipated.
Obviously we have a pretty long road ahead of us, but assuming nothing disastrous happens we should be looking to have the core game completed by July '26, with new content being added for things like threesomes, new oufits, Fred stuff, new characters after that.
I appreciate all the support you've shown for the project so far and I hope you are all excited for 0.2!
- Nergal
This gives me 'dr Suess on more acid than normal' vibes.I would have said Spümcø but that name doesn't carry as much awareness as Ren and Stimpy, and I'm pretty sure saying the creator's name is considered a crime in some circles of the internet.
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Run out of the labyrinth to one of the glowing fires in any of the corners. Grab the fire and throw it like we did with the rock before. Throw it from the same position where you took the fire, aiming for the middle to hit her. Keep doing that, do not run through the middle. If you are lucky, the fire will spawn close to you or in the same place more than once, so you won't need to run around and waste time.how to do this minigame
This technique was awesome. Thx a lotSo from what I gathered and my strategy was to just use L mouse click and space bar early to go click positive when the pendulum swings to and from middle. That way you're always ahead on invisibility stacks. Should you fail no big deal, the pendulum swing speed resets and you can keep double clicking to go click positive again, with this you can fail the pendulum check 3 times and get a pendulum reset 3 times. Once you're in the 10 second mark you can stop and let the timer run out.