So, here we go!
Hello World, it's been a while since I've made an appearance. I am the original creator of Urban X Life, one of the very first games I started. At the time, I couldn't finish this project because a family member was hospitalized, and I had to make some radical decisions, including taking a break from my passion for development and distancing myself from online life. I thank everyone who supported me during that time and apologize for not having the time (or the desire) to explain the situation.
After a few years, with a stable and comfortable situation, I was able to return to my passion for development and learn to code/draw better, etc. I also came back to this site and was surprised to see that Urban X Life had been picked up by Nergal to create Urban Demon. Honestly, I think he did a good job with Glassfish on this revival, allowing my characters to continue their lives, even if the stories I had in mind for them were different. I must admit I preferred Chili's version. So, I moved on to other things while continuing to make more mainstream games in my free time.
Last year, I met again someone who had inspired one of my characters (Mrs. Amos), which made me want to recreate scenes with her, especially on HSS2, and then integrate them into a game. I did several tests, particularly on Godot, which I really like. I was starting to have a lot of content, and I thought, well, maybe this is the time to finish this project.
Because yes, there was always THIS project that I hadn't finished, and it was bothering me. After some thought, I didn't want to finish this project alone and wanted to involve the community in its development.
Several reasons for this, but the main one is that it will likely be my last project on this platform and this theme, so I want to satisfy as many people as possible. So, I switched to MV, with simple integrations in the form of videos over which the dialogues could animate. It would then be easy to exchange cards and scenes to include and modify them based on feedback.
The final content will depend on the feedback, but compared to version 0.2, I have three times more content in preparation, so it will approach 2000 videos for about 300 scenes (including stories).
Finally, a word about my motivation: it is simply to finish this project I had committed to. I am not looking for funding for this work. On one hand, because it remains a passion hobby for me, on the other hand, because I have other projects for that, and finally because I want to remain free to include the content I want.