Hey, I had a brief discussion with Nergal.
Even though I wanted to pay tribute to everything that has happened around UxL and reference it in the finalization of this project by including the names of characters created by Nergal and the other developers over time, I also don't want to disrespect their work.
That's why I decided to change the names of the characters in UxL to reflect those imagined at the beginning of UxL, evolving them to be more in line with our current era.
I'll try to be vigilant during this development to ensure that the essence of UxL comes through while removing references to Urban Demons.
This will avoid any confusion, as they are two different games with stories that no longer have anything in common.
However, I will still keep certain characters since they were inspired by my personal life since the creation of UxL: Mom/Grace/Nessa/Mrs. Perez/Mrs. Chebbi/Dotty.
For those interested, when I created UxL, I imagined a story about demons gradually entering the game's universe following Peio's passage into the Ethereal universe. Seven minor demons representing the seven deadly sins would then possess the girls—jealousy for the mom, anger for Sybille (aka Sydney), pride for Nessa (aka Neala), etc. And in the end, a demon to control them all. Back then, I was inspired by Fullmetal Alchemist for this demon, which is why one of the last scenes was the room with eyes everywhere.
The story on this Original Tale will be a lot different (Im tired to hear about demons story).
In short, Nergal and I do not have the same vision or objectives for our projects.
This is why I will be making several adjustments in the next version, including the evolving roster that you will find below:
View attachment 3898243
I’m going to remove Lisa and replace her with another character.
The characters marked with a "?" are ones for which I might change the chara design. The hearts represent how far you can progress with them in the current version.
Version 0.2.3 should be released next week, including these changes, various fixes, and some new events to prepare for version 0.3.