muschi26

Engaged Member
Jun 22, 2019
2,887
4,345
Are you really adding achievements just for things that occur during regular story progression?
 

Doorknob22

Super Moderator
Moderator
Game Developer
Nov 3, 2017
2,324
5,710
Are you really adding achievements just for things that occur during regular story progression?
Quite the contrary. I am not even sure if I will keep this one. Most of the achievements will need special effort to achieve like “Big Bully” if you solve all (possible) conflicts with violence and intimidation or “Throw Some Money at it” if you solve all (possible) dilemmas by giving money. Some will be focused on the common denominator of the ladies fucked, repeated sex acts etc.
 

muschi26

Engaged Member
Jun 22, 2019
2,887
4,345
Quite the contrary. I am not even sure if I will keep this one. Most of the achievements will need special effort to achieve like “Big Bully” if you solve all (possible) conflicts with violence and intimidation or “Throw Some Money at it” if you solve all (possible) dilemmas by giving money. Some will be focused on the common denominator of the ladies fucked, repeated sex acts etc.
That sounds a lot better.

This is just my opinion, but I don’t really see the point of achievements. A lot of them (especially in AAA titles) tend to be given out for “free” when following the main story, making them pointless, but even the ones that are actually given for achieving specific things or accomplishing specific challenges I feel are sort of pointless. This might be an “old-school” view on things, but I’d rather see those accomplishments rewarded with actual in-game secrets.
 

EXERT_CUM

New Member
Aug 22, 2018
1
0
i keep getting this error code in the ren.py file 'cho2_enable' seems to be the error not allowing me to enter into the shadow institutes its kinda anoying anybody got a fix?
 

Bob69

Uploading the World
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Mar 2, 2019
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--------------------------
Vae Victis - Khan: Conquer, Ravish, Breed [v0.11.3] [Doorknob22] - Update only

The patch may break your game, use at your own risk.
Ren'Py/Python version changed, read the Spoiler before installing!

Win/Linux: v0.10.9 -> v0.11.3
[674 MB]
- - -

Mac: v0.10.9 -> v0.11.3 [666 MB]
- - -

You don't have permission to view the spoiler content. Log in or register now.

Please @ me or quote this post if there is a new version that doesn't show up on the "Latest Updates" page.
 
Last edited:

msleomac

Engaged Member
Feb 1, 2019
2,505
1,605
This should (hopefully) unlock everything for the newest version (0.6.9).

Edit 19.11.2022: Updated to v0.7.4.
Edit 18.03.2023: Updated to v0.8.8.
Edit 15.06.2023: Updated to v0.9.6.
Edit 05.10.2023: Updated to v0.10.9.
just heads up. new game ver out
 

sleepingkirby

Active Member
Aug 8, 2017
715
1,075
Vae Victis - Khan: Conquer, Ravish, Breed [v0.11.3] [Doorknob22] - Compressed

Use at your own risk.

Win/Linux [1,09 GB]
- MEGA - - PIXELDRAIN

Mac [1,09 GB]
- MEGA - - PIXELDRAIN

You don't have permission to view the spoiler content. Log in or register now.
--------------------------
Vae Victis - Khan: Conquer, Ravish, Breed [v0.11.3] [Doorknob22] - Update only

The patch may break your game, use at your own risk.
Ren'Py/Python version changed, read the Spoiler before installing!

Win/Linux: v0.10.9 -> v0.11.3
[674 MB]
- MEGA - - PIXELDRAIN

Mac: v0.10.9 -> v0.11.3 [666 MB]
- MEGA - - PIXELDRAIN

You don't have permission to view the spoiler content. Log in or register now.

Please @ me or quote this post if there is a new version that doesn't show up on the "Latest Updates" page.
Confirmed that patch version works on linux (Debian fork Devuan here). Will need to chmod a+x ./Khan.sh ./lib/py2-linux-x86_64/Khan
 
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Bob69

Uploading the World
Uploader
Donor
Compressor
Mar 2, 2019
12,437
128,705
Works fine for me, refresh. Make sure the Mega URL doesn't have "Https:" twice.
 

pizbia

Member
Sep 17, 2017
369
1,184
I don't know what's happened in the last update but there are far too many exceptions being thrown. It's hard to play at this point.
 

xerex24

New Member
Apr 12, 2020
5
0
help pleaaaaas

Full traceback:
File "territories.rpyc", line 407, in script
File "renpy/ast.py", line 1801, in execute
next_node(renpy.game.context().lookup_return(pop=True))
File "renpy/execution.py", line 741, in lookup_return
raise Exception("Could not find return label {!r}.".format(self.return_stack[-1]))
Exception: Could not find return label (u'game/map.rpy', 1656252296, 125).
 

xerex24

New Member
Apr 12, 2020
5
0
While running game code:
File "game/map.rpy", line 543, in execute
screen world_map:
File "game/map.rpy", line 543, in execute
screen world_map:
File "game/map.rpy", line 544, in execute
imagebutton auto "Maps/map_%s.png" action NullAction()
Exception: Imagebutton does not have a idle image. (auto=u'Maps/map_%s.png').

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "territories.rpyc", line 329, in script
File "renpy/ast.py", line 1922, in execute
choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
File "renpy/exports.py", line 1106, in menu
rv = renpy.store.menu(new_items)
File "renpy/exports.py", line 1345, in display_menu
rv = renpy.ui.interact(mouse='menu', type=type, roll_forward=roll_forward)
File "renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3582, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 4055, in interact_core
root_widget.visit_all(lambda d : d.per_interact())
File "renpy/display/core.py", line 684, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 684, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 684, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 476, in visit_all
callback(self)
File "renpy/display/core.py", line 4055, in <lambda>
root_widget.visit_all(lambda d : d.per_interact())
File "renpy/display/screen.py", line 487, in per_interact
self.update()
File "renpy/display/screen.py", line 680, in update
self.screen.function(**self.scope)
File "game/map.rpy", line 543, in execute
screen world_map:
File "game/map.rpy", line 543, in execute
screen world_map:
File "game/map.rpy", line 544, in execute
imagebutton auto "Maps/map_%s.png" action NullAction()
File "renpy/ui.py", line 948, in _imagebutton
idle = choice(idle, idle_image, "idle", required=True)
File "renpy/ui.py", line 942, in choice
raise Exception("Imagebutton does not have a %s image. (auto=%r)." % (name, auto))
Exception: Imagebutton does not have a idle image. (auto=u'Maps/map_%s.png').
 
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