TLDR:
Not only is this a fantastic game, but it also belongs to a breed that are exceedingly rare. Even if you don't fancy the tags, the execution alone is worth the price of admission.
More context:
As I finished the available content, I came here to read the reviews; especially the negative ones. Because to my mind, this is as good as a game gets. And I have to say, most of the criticisms I found were arguably subjective opinions (which is fine).
I won't do the traditional "pros & cons" as you can find them in other reviews. Instead, I want to point out something whose importance shouldn't be lost to anyone.
You see, we are living in a world were 'creativity' is trapped under the ever-looming shadow of popularity and quick monetary gain. The AAA industry is mostly a lost cause. And many indie devs are following suit, trying to 'make it big' by adhering to the 'lowest common denominator'. And of course, creativity suffers; being 'artful' and 'having a vision' suffers.
So when you find a developer and a game that has a clear creative vision, and despite 'what people may or may not like' is giving their all to realize that vision ... that's quite a rare phenomenon and worthy of the highest praise. This game is a good example of that.
On the game-design side, it has everything also.
It's a story about a smart prince, brought up broken and wronged, who is now vengeful and in pursuit of taking back what's his. Combine that with great visuals and amazing writing and you're in for a great and congruent experience.
I believe the following to be objective. I personally really enjoyed the kingdom management aspect as well.
It's a simple and amusing balancing act. But more importantly, it is completely optional; so is almost any tags that one might not like. They can be turned off or avoided. That means extra work for the dev which he has been considerate enough to put in.
Overall, a very enjoyable and worthwhile experience.
Conclusion:
I highly recommend this game. It is quite unique. This has clearly been a huge undertaking for the dev, and I hope they manage to finish the game.
Not only is this a fantastic game, but it also belongs to a breed that are exceedingly rare. Even if you don't fancy the tags, the execution alone is worth the price of admission.
More context:
As I finished the available content, I came here to read the reviews; especially the negative ones. Because to my mind, this is as good as a game gets. And I have to say, most of the criticisms I found were arguably subjective opinions (which is fine).
I won't do the traditional "pros & cons" as you can find them in other reviews. Instead, I want to point out something whose importance shouldn't be lost to anyone.
You see, we are living in a world were 'creativity' is trapped under the ever-looming shadow of popularity and quick monetary gain. The AAA industry is mostly a lost cause. And many indie devs are following suit, trying to 'make it big' by adhering to the 'lowest common denominator'. And of course, creativity suffers; being 'artful' and 'having a vision' suffers.
So when you find a developer and a game that has a clear creative vision, and despite 'what people may or may not like' is giving their all to realize that vision ... that's quite a rare phenomenon and worthy of the highest praise. This game is a good example of that.
On the game-design side, it has everything also.
It's a story about a smart prince, brought up broken and wronged, who is now vengeful and in pursuit of taking back what's his. Combine that with great visuals and amazing writing and you're in for a great and congruent experience.
I believe the following to be objective. I personally really enjoyed the kingdom management aspect as well.
It's a simple and amusing balancing act. But more importantly, it is completely optional; so is almost any tags that one might not like. They can be turned off or avoided. That means extra work for the dev which he has been considerate enough to put in.
Overall, a very enjoyable and worthwhile experience.
Conclusion:
I highly recommend this game. It is quite unique. This has clearly been a huge undertaking for the dev, and I hope they manage to finish the game.