PSA: Self Destruct sucks to build against. Self-D Wall/Barrier both reduce damage by a percentage, with both skills stacking multiplicatively on the same unit. You need 100+ on a single unit to nullify. What's annoying is formation effects add to SD Wall, NOT Barrier. Fire/Supreme type or Ranged Attack (D-Slash included) halves damage, but this only applies once. You can't repeatedly halve damage by attacking with a Fire+Supreme unit with Ranged Attack.
Anyone find a use for tetra? I can't for the life of me figure out a good set up for her. Her normal form is just a mediocre attacker with forward guard. Her altered form is some kinda field user who lacks tanking skills except defense only. Making her leader gives 50 hardy but that's it.
Her titles don't really fix all the issues to make her excel in attacking or tanking. I just gave her the fire shell title on altered form and benched her. She's the only attendant heroine that I don't use lol.
Tetra needs higher tier equipment to be effective as an attacker due to her depressing lack of counter mitigation. R9 Golem Suit is the go-to, but you may already have all of them reserved for other units.
Ultimate Weapon is the preferred damage title. Broken Army Trickster requires Tetra to achieve much higher levels of Defense reduction than she is capable of with only a weapon. R7 Guillotine Iwatoushi maxes her Helmet Split and gives her Wild Fang without having to set her as leader. As a one-and-done attacker, she's not that bad, but there are much better options.
Elea's Masterwork turns either form into a great buffbot. If you can fill Nulls without leader skills, her base form is worth a division slot for Command Mech 40. Her Altered form instead gives Command Mech 25 with Mechanical Boost 30. Mathematically, your units need a minimum of 250 in a specific stat after Boost/Sap skills to benefit more from base Tetra.
Foolish Robot Altered Tetra is a counter tank with Evade 120, Counter Amp 11 (12x counter damage = 4x normal attack damage), and Range Null. R10 Dragon King Armor on her as a leader gives her the ability to counter tank with Hardy Physique 85 as a leader, but this is ill-advised on extreme difficulties. Instead, her division can hide behind Vanguard's Honor with Flank Null, while she provides artillery support with M-Fire Field 15.
Magic Golem Altered Tetra fits into an indirect sweep party with Wraith Technique User Awakened Anora and Yin-Yang Apprentice Ayame. I only have Anora+Ayame right now, but they are already working excellently together (with extra Amp and Shell support, of course).
Sorry for quadruple posting but I gotta ask. It seems to me that multiple instances of the same skill on one unit count as just 1 skill based on what gets knocked out by fool's lie. So if you stack the same barrier multiple times on a unit, it will be additive for that one unit right?
Yes. All skills on the same unit are always summed before their effects are applied in battle. Bounty Hunter is checked individually during drop calculation for every instance of the skill, but it is also summed by the skill formula for battle calculation; it just has no in-battle effect.