Minus Ragnorak(Hope it gets translated.) which takes place decades(or centuries. never played it) after Frontier. Afaik, it's the only Venus Blood game that's a sequel to a previous title.Yes, each game is a self-contained world.
I remember having to use jap wiki with chrome auto translate to figure out route requirements, this game has some crazy flags and requirements for some events to pop. I think most people will land on the mild chaos route with a generic corruption heroine route since both angelic/vanilla and hardcore mindbreak/chaos routes are trickier to trigger.I dont suppose anyone has a route guide or anything like that. I'm not a big fan of replaying these sort of games 10+ times attempting to see everything.
Yes, each game is a self-contained world.
Unless they've changed it, there is a "skip gameplay" button on the lowest difficulty, so you can skip gameplay and focus on the story.Now much of the game is VN and how much is troop management/combat?
Not sure about Hollow in particular but every other Venus Blood game is heavy on gameplay.Now much of the game is VN and how much is troop management/combat?
Can I just cancel this japanese letters Microsoft Visual C++ 2008 that pops up during installation?
Does anybody remember how long it took for cheats to be made for Frontier? I know it has to use that SpoilerAL software for the engine and CheatEngine won't work.
since in easy you could auotwin any battles i do no seen why boter wih cheatingCheat Engine actually works if the guy can get the adress, make it find a pattern and create something called a Lua Script that will detect a change/notice whenever the data has changed places within the memory zone. Though these require a bit more of understanding on how the programmer language works, on how to build Lua scripts effetively and so on. Basically the max u can do without proper understanding is modify the values shown in screen once, but once u finish a chapter/close re-open the game, the values will swap places, a script can generate a pattern that will always be moved in the data to use as base... ask on Fearless Forums for cheats, though SpoilerAL codes won't work here since those were made for the japanese adress versions.
If someone with proper understanding of the commands and adress takes the SpoilerAL ssg, they can at least have a general idea on how the data is moved within the memory to also trigger similar effects/same codes as SpoilerAL does, what most people are lazy to do unless they're japanese themselves, ssg got too many japanese data around it.
ctr is your friend in that casseI'm only playing this game for the combat system. I refuse to be distracted by animoo wifus.