Oops, my bad on the wrong thread. Though I do have to agree on the Norse mythology being kind of tacked on rather than being expanded on and explained thoroughly. It's like the devs kind of searched up cool sounding Norse words and just said random bullshit go when naming the characters and their weapons. I'll just stop here on frontier to not get further off topic on this thread.It's been way too long since I've played Frontier, I'll have to replay it before Ragnarok comes out next year... But what I do remember is that I kind of disliked Loki specifically? Well, that and the over-reliance on the keys and some other stuff. To some, the problem with Frontier is probably also related to the fact that it's a bunch of mutilated, stitched together Norse myths like some kind of Asian Frankenstein with tentacle smut added in it.
Of the properly translated games, I'd definitely rate it as the lowest in terms of story. Though I think it's kind of like Gaia where the Law Route is better than the Chaos route... only worse. In Gaia, the Chaos route is at least ok... Hollow is kind of the opposite in the sense that the Chaos route is by far the better written route, but even then, the Law route isn't outright bad, just not super remarkable.
At the end of the day though, it's also a matter of taste. Saying that a story is "objectively bad" is kind of difficult, since even "objectively bad" stories can be enjoyable for someone, and there's no sin in liking a story that other people don't. No matter what anyone else says.
That said, I'd think that thoroughly discussing the Frontier story would work better in the Frontier thread.
On the topic of Hollow though, where would you rank each individual route when compared to other games in the VB series? Also, is there a significant difference in how the final chapters transpire when comparing the true law and normal law route, and vice versa for the chaos routes?