does not workCheat code for 0.7 is "thunderhex"
does not workCheat code for 0.7 is "thunderhex"
Fear should lower with time if you don't fight them for a bit.. dunno if having passive sex with them could help.. right now those are the only ideas about it..It is work but God Damm is a buggy mess also somebody know how to down fear stats to npcs the game is not worth it now
works for me and for 0.7 version. Maybe the dev changed something.does not work
I'm with you on most of this. Even in text/HTML games, should B able to EAT/SHOWER/etc normal stuff to restore energy.Male mc at 1st day got into a fight with a random girl and lost. She forced him to swallow some pink pills. Is this the start of a randomized forced feminization and m2f transformation?
After the fight mc had 0 Energy. He could walk around but had no Energy to talk to people. Only way to restore Energy I found was to wait until night and go to sleep. Shouldn't Energy regenerate over time in a game with a time system based on minutes?
(It is different for games where a time slot eg represents a whole day and you have an energy budget for this whole day.)
I played a lot of html games and this game is different in the UI, so maybe better set up a short page (no wall of text) with hints for new players how to play the game.
Usually you visit a location and have the option to do actions, eg visit the gym and work out. In your game you have to visit the gym, then find the trainer among all the random people, talk to him, buy a training for 100$ and you need to meet the energy requirement. If you visit the gym at a time where no trainer is there, there are no options and it looks like work out is not implemented for new players.
This pattern, visit location, find the right person, talk, to do the location specific action applies to most actions. Exception is the class where the mc needs to be at the location at the right time and there has a button to attend class.
This game is about micromanaging time, energy and money.
It would be useful to see a numerical value for Energy since having less than 50 Energy seems to block work or training and having less than 25 Energy will result in automatically loosing a fight. Talking to people seems to be a constant loss in Energy.
80 $ for an energy drink which restores a small amount of Energy seems way too much if the player is capped to work once a day and get ca 200 $ per day at start. Would you work a day for the value of 2-3 energy drinks, roughly restoring the energy you spent working?
As I wrote above, better add Energy regeneration (and maybe also meals and rest times).
Locations with specific business times should have the option to wait until the location opens, eg wait until 8am or 9am.
Maybe also add some info for new players how specific locations work and abou the business times.
There's some truth to that. Partly b/c too many devs try to please too many people [no man can serve 2 masters, let alone, 100+!!!]A lot of content created and shared online seems to swing one of two ways, either the creator tries to do everything under the sun, and thus you get a huge swath of potential content, with nothing to do; or you get the bare minimum amount of content that has a decent amount of depth but never gets truly finished, maybe 1 or 2 specific things gets done or close to being done, but not everything.
Some might say I am being overly critical and pessimistic but I have been burned way too much over my long time on the Internet to think any differently. Hence why I tend to not try content until it has been out for quite awhile at this point.
Still very early (see my posts, RE V 007) but, 1) can set % of MALE & FEMALE NPCs, & 2) just like IRL, can pick & choose who to talk to.Does this mean the straight content is optional?
UGH. version #s are REALLY messed up these days & don't mean much!i cant wait when games come out with 0.0.0.0.0.001 version and every month they add 10 images or something. The development takes over 30 years.
Thank you for your comment.
The love bar can be increased through Flirt actions and interactions (for example, the "Hug" action will only work if your friendship level is above 65).
It's also possible that the NPC is simply not interested in your gender, and you can find out about their preferences through conversations with the NPC.
Alternatively, if your dominance level is higher, you can persuade the partner through the "Persuade" tab.
The easiest way to increase the friendship level is through gifts and conversations about topics that the NPC likes (once a day, you can find out how the NPC feels about a particular conversation topic.)
I plan to implement this in the upcoming versions. NPCs will show more activity.
Phone & Game station working good if you check their friendship..Gifts----I tried that, & all it did was REDUCE friendship!
[BTW, v 007, some NPCs *DO* talk to me (MC) 1st. just FYI. ]
--->> Hint dev: if girls (or male if F MC) talk to you 1st, they should tell you at least 1 gift/topic they like. (would be better if walkthru, but no option...)
You gain little exp doing various activities..how can i rise the fight stats? like strength vitality and the rest?
tnx ill try thatYou gain little exp doing various activities..
At the library, going to classes, workout at the gym, fighting people and cumming..
Int increase the exp gain..
When you level up you gain a skillpoint that you can use to raise your stats..