- May 5, 2017
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7. You breach the gates of hell during the tutorial, releasing demons back onto the world.7. Can we get there from the Avedon suburbs lake, the church water portal, or does it require (literal) death?
7b. That could be a balancing bit for using Dana's tech. It's powerful but unstable.
8. Do you have a character in mind for the tailor, by the by? Could be a way to slide in one of your 'new' races.
9. This is a bit of a weird idea, but similar to Anabelle with Steelwind, any shot at Gobwife pushing Unlucky to embrace being both a husbando and wife, or just plain slooty? Technically, just like First, she *is* training her daughter, in a way.
7b. I'm thinking like a super powerful weapon but it requires recharging while not in use. I've given the player the ability to change weapons and armor anywhere so they can just unequip the weapon.
8. There's multiple tailors, most unnamed. The PC is going to make their own clothes and can do so for a living.
9. There is a slutty tag that I don't use aside from Bill and Annette's aura, and an alternate to knowing where the Red Light District is. Eventually Annette and your goblin wife will suggest lewd activities.
1&2. I can absolutely add a Chaos mage with weird powers.1. You're not the only one who'd find it funny. As a avid user of wild magic when D&Ding I love it how when I cast spells I don't know if it'll blow up in my face or turn into a fire unicorn, stab and kill me (yes that did happen once) or turn into a homing spear. Although I can see how people who aren't as chaotic as me might not like that. So maybe if you were to add something like that make it either optional or give a distinct warning that it could happen.
2. A chaos mage of some kind sound awesome to me. Not knowing fully what my abilities can do is great. Knowing how a chaotic mind thinks the effects that a choas class could cause gets me excited.
3. Seeing how we can throw out random class ideas how about a drunkard? The more inebriated you are the better you are at combat but less useful during normal stuff. Like being a maid or stealing. Plus you can have it so if you got too overboard during a fight it causes you to instant lose due to passing out because of excessive consumption of alcohol. Some of the ability ideas "fire breath" you spew out some of the alcohol burning it losing some intoxication level and dealing fire damage must have a intoxication level to work. "drunken stumble" either increased dodge chance or increased armour based on intoxication level. Assuming portable alcohol isn't a thing "take a sip/drink" drink from your flask increasing intoxication by x amount.
3a. This is a dumb idea I had after looking at my tequila.
3. When I add drinking back into the game I can have a little blurb about not interacting with the Monk Class statue while inebriated, and if you do you get the Drunken Master Monk instead of the Unarmed Monk.
Fixed.Just found a bug Solid Snekk
In the Theatrics class, i got an error after the (Almost Unwinable) doppelganger fight.
After the scene with "Annette holds your head in her lap [...]" i get an error.
I am playing 1.97, I had the Chosen One background.
I thought I disabled drunkenness, so it shouldn't do anything aside from kill vines.2 other bugs Solid Snekk
Drunkenness never goes down, for some reason.
Talking with Yvee about the torii gate leads to her wanting the player to build a privacy wall, in the school. But i had already build it, so i cannot progress, only repeat the conversation.
As for Yvee, is the wall fully built is it still being built? Are you able to go out into the yard?