- May 5, 2017
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1. There's two pictures of the king, one super old and one that's young. It's a Theoden and Wormtongue situation where you cure their madness and things change, but it is more of a sideways shift than an improvement.1. For the goody two shoes are you thinking on adding the ability to increase guards capabilites and possibly over throw the current king due to incompetence or maybe becoming an advisor to them? Just typing that made my blood curdle. I'd much rather over throw with violence or a good old show of pure unadulterated power. Nothing says I'm king now like blowing up the thrown room with your magnificence, gotta keep the some men and women alive in the castle after all.
2. Please don't. I feel like it'd just force certain companions together. Making it less a case of have who you want and more of have who you must. It's a cool concept but it's never implemented good. Think of it this way, in rpg's you always have to have a healer. You could have a choice of 12 people to fill out 4 slots but only one of the 12 is a healer. Making the choices really 11 people to fill out 3 slots. I'd say just make indivuduals unique and leave it at that. Sure some might go well together like Annette and Goblin Wife letting you slut it up. Or Bill and Meat being goody muscle heads. You don't need to have them because they offer powerful combos. You have them because you want them.
2. I'll have to see how it works. As of now some allies have similar abilities and they'll obviously stack well, like the healing, but it is just me testing it at the moment so some of you may discover unbelievably powerful combos.
6. Yes, for the purpose of moving them around. If you want a NPC to go from the slums to the farm, you have to walk them there now. I didn't like the instant teleport.1a. Gotcha. I've been attempting to learn the ways of twink fu, but the path is long and hard. And there is just ever so much stuff to draw, haha.
6. Wait, so *Percy* will be a traveling/combat companion too? Team slootwives is (Gobwife, Percy, Loksi, PC) a go! Bwhahahaha!
6a. Drawing a blank. Who is Amanda? Why is Amanda?
7. I'm all but certain I've asked this one before, but where or who will the Centaur Daughter manifest from?
Other: I just had an amusing thought for those less inclined to bomb cities, or at least places like Britmoor or Monduval/Fort.
Can you train with, or if you become quite the badass, train the guards, to protect their people *and* be less racist douchnozzles?
I mean, in theory all it would take is a law allowing you to add nonhumans to the guard ranks, perhaps, or a part time job/ability to be an instructor, perhaps? Then again, I don't want to take away from the current dynamics, and that sounds messy. Hrm.
Dunno, I guess training in the school or the farm is plenty, really. But I was amused with the idea of retraining the guards from the ground up, drill instructor by day, and wearing out the entire barracks by night. Those troops would follow that PC (and their rear) *anywhere*.
Perhaps if you are popular enough in battle or in bed you can sway the public opinion a bit.
...Then again, it also sounds like you can end up as royalty with the Amazons, sooooo...
Percy won't initially fight, you have to make them braver via the Meat quest.
6a. Mermaid gf. You have to dismiss your other followers to explore the ocean since they can't breath underwater. Having her as a follower allows you to breathe underwater via the Mermaid's Kiss ability they have.
7. Taurus, the Centaur isle. It may not be available upon 2.0 release due to the amount of work I need to do.
7a. I have a few options planned for how that is going to work with various results. I don't want to post about them because I'm still working out how it works via code and it's a bit shit at the moment.