shiroineko

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Jun 15, 2018
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Black wolf. Incomplete. You've reached the end of current content.

Crisis of faith. Incomplete. You may have reached the end. The magma elemental is meant to be the other spirits. If talking to them isn't doing anything then you're done what's avaliable.

A disease of the spirit. Incomplete.

The Throne of hell. Incomplete.

The Toning Towers - Avedon. Under the city of Avedon, under Junktown is the location of the tower. If you've killed someone at that place then you've done this quest. It is linked to the other The Toning Tower quest so it won't be removed until you've done that.

The Toning Towers - Mon Creek. A quest from Basket and Knight to defeat a imposter Det in Mon Creek should be the start of a quest line. That whole quest line leads to Mon Creek tower. But you have a bug that is stopping that from happening.


If you mean a strip club that's in Rubedo then no. If you mean one of the two brothels that are in this then yes. One is in Junktown redlight district. The other one is rebuild by the player in the forest. It's found by exploring the middle area of the forest.
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Underground towers? Talk about irony. :D So probably I completed this part (ideally the quest blurb should reflect this).

As for the bugs etc, I'll wait for updates here. I do not think there is any other quest I can do at this point.

I would welcome a new law legalizing sexual fluids in public to stop dealing with the guards whom are just far too prude.

If you get impregnated by your dog it becomes a wolf I think.

I know this is probably a WIP but Juliet has an option to relocate her but it does nothing.

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Second option is an infinite loop.

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I wonder if the missing items are implemented.

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Greed statue is mentioned twice. It is hard to keep track of characters so perhaps mentioning the quest and/or place in the text would be helpful.
 
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Laughingfox

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Apr 2, 2017
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This could be a good spot for that multi map sort of concept you are playing with, Snekk.

Different statues in a circle or whatever. Click on one for further detail and flavor text, leading to a closeup image of the statue if you pick a option to move closer - which is where the options would be tucked away.
 

Solid Snekk

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May 5, 2017
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It's neat that you mention the statues as...uh.

I'm changing them. They're going to give the player various bonuses and/or powers.

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You can play the game without using anything in the temple, it has no direct bearing on any one stat as there's always going to be different ways to do certain tasks.

King Bornhorst, for example, can have their curse broken by:
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I'm going through and re-starting the backend from scratch. There's too many powers that should work in some locations that simply did not. I am going to keep working on it until it has all the mechanics I want in the game. Teleporting around never worked, it does now.

Here's a picture I'm currently working on, potential combat replacement. Testing it with Annette as an ally and I've been knocked unconscious. Since Annette is still alive the combat still goes until she can revive me or she also goes down.

Nowhere close to a release, however. When I do post a release it will be MASSIVELY lacking in content that is in 1.99.40, I am going to carefully put things back into the game. I fucked this up once with the 1.97-1.99 update and I want to do it right this time.

I could use a few suggestions on what the passive boosts that the Virtues give and what demonic/evil powers can be bought with Sins.
 

Laughingfox

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Putting it in spoils, ignore it if you don't want to know more about those two.


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also how to get rid of werewolf's curse

Are you referring to the werewolf's cursed collar, or something else? I don't think there is an actual lycanthrope curse in the game, but it wouldn't be the last time I missed something.

If it's regarding the removing the collar so they can actually nut for great litters justice, then:

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Laughingfox

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Random thought from zipping through old and new smutty art on the hard drive:

If the world ends up with an influx of monsters roaming loose due to this or that (the downside of exploring the underground prison or various ruins is the things that were locked away, who could have *possibly* known?), clearly there would be a need to deal with them.

So that's fodder for mercenary quests, perhaps. Maybe even renewable or random quests down the pipe at some point, if things get fancy.

But what if there was an alternate way to deal with monsters, or a clan with the knowledge or practice to *tame* them? Or at the very least, make them friendly to this or that township.

Of course, this game being what it is, the taming would involve bumping uglies, size be damned. Maybe an option after getting them (the monsters) at low health and combat sexing, or just a option in general when they are defeated, to hop out and assert dominance.

Maybe it's a trainable skill, haha.

This isn't the best picture, and it's clearly pokemon or digimon or whatever, but you get the general point. Or she does, anyway:

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Solid Snekk

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Random thought from zipping through old and new smutty art on the hard drive:

If the world ends up with an influx of monsters roaming loose due to this or that (the downside of exploring the underground prison or various ruins is the things that were locked away, who could have *possibly* known?), clearly there would be a need to deal with them.

So that's fodder for mercenary quests, perhaps. Maybe even renewable or random quests down the pipe at some point, if things get fancy.

But what if there was an alternate way to deal with monsters, or a clan with the knowledge or practice to *tame* them? Or at the very least, make them friendly to this or that township.

Of course, this game being what it is, the taming would involve bumping uglies, size be damned. Maybe an option after getting them (the monsters) at low health and combat sexing, or just a option in general when they are defeated, to hop out and assert dominance.

Maybe it's a trainable skill, haha.

This isn't the best picture, and it's clearly pokemon or digimon or whatever, but you get the general point. Or she does, anyway:

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Tania is a name 1:1 ripped from Rubedo and was the mayor of Monduval. I don't remember exactly what the PC did for her, the translation was super rough in that town.

When this game was a mod for Rubedo I had a way to capture and sell monsters to Tania so she could have a zoo of animals, and then a dungeon for monsters. The iron flask in the items folder was how the PC captured them.

The PC could also fuck the monsters that were captured as nobles pay good money to watch someone get railed.

The remnants of that are in the arena now, you can sell monster kids and other monsters to Liz.

I do plan on adding a sort of "safari" to the Sultanate where you hunt down monster girls for sport around a series of oasis but I've only fixed the Hell temple and some of the Dragon Isles in my updating of the game.
 

Laughingfox

Well-Known Member
Apr 2, 2017
1,115
1,086
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Tania is a name 1:1 ripped from Rubedo and was the mayor of Monduval. I don't remember exactly what the PC did for her, the translation was super rough in that town.

When this game was a mod for Rubedo I had a way to capture and sell monsters to Tania so she could have a zoo of animals, and then a dungeon for monsters. The iron flask in the items folder was how the PC captured them.

The PC could also fuck the monsters that were captured as nobles pay good money to watch someone get railed.

The remnants of that are in the arena now, you can sell monster kids and other monsters to Liz.

I do plan on adding a sort of "safari" to the Sultanate where you hunt down monster girls for sport around a series of oasis but I've only fixed the Hell temple and some of the Dragon Isles in my updating of the game.
No rush! Was just thinking it'd be neat to have a method to 'tame' some unique beasties for the greater good, either by traps or seduction and size play. ...Though maybe one of the NPC's would also have to be skilled or learn the trade, to make the option available for players that don't want their PC quite so directly involved, but still want some lurid scenes.

Actually, on that note, how difficult would it be to create a unique baddy or foe, so long as they weren't virile (no offspring)?
 

Solid Snekk

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Game Developer
May 5, 2017
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No rush! Was just thinking it'd be neat to have a method to 'tame' some unique beasties for the greater good, either by traps or seduction and size play. ...Though maybe one of the NPC's would also have to be skilled or learn the trade, to make the option available for players that don't want their PC quite so directly involved, but still want some lurid scenes.

Actually, on that note, how difficult would it be to create a unique baddy or foe, so long as they weren't virile (no offspring)?
Not that difficult. The player can already break a bat, acquire a slime and bring back the minotaur and werewolf races from near extinction.

What kind of monsters were you thinking?
 

bigbingusboy

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Mar 3, 2023
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Not that difficult. The player can already break a bat, acquire a slime and bring back the minotaur and werewolf races from near extinction.

What kind of monsters were you thinking?
perhaps theres a way to add characters from video games through some scientific way, or maybe monsters through some invasive way like a portal from another dimension. anything having to do with being inter-dimensional would be really cool, just an idea though
 
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