Mar 23, 2022
467
135
166
its at britmor but first you need to leave the slums through the sewers after a few quests the dullahan quest is optional i think and death also has extra dialogue for a soul magic book
I'm sorry to correct you but there are a few other ways you can leave the slum lockdown. Go to the slums bar and talk to basket about her past. Then go to the orphanage and talk to the nun. This should take you to the gates and open the slums up as well. That's a second way to leave the slums. I believe there is also a third way but I'm forgetting it right now. You can actually leave the slums as soon as you gain access to the sewers. Taking any of the exits does the trick. The dullahan quest line is actually part of the "main" quest line, I use main loosely as it's a quite important quest line. It's one of the needed quest to get access to the Femme Fatalis. Which is needed later for a few things, some of which are related to the "Chosen One" start but for accessing Britmoor it's not needed. Again sorry for correcting you, I just figured letting you know some of the other alternatives ways of doing stuff might be nice.
 
  • Like
Reactions: joao2804

Genuo

New Member
Dec 27, 2022
5
8
126
so, i sent percy to monduval assuming i could meet her there but i cant find her. is she just straight up gone now?
 

Cat Boy

Active Member
Oct 19, 2017
636
218
246
Can't wait to see update love this game have no idea why i love text style 18+ games but i do
 

joao2804

Newbie
May 14, 2020
50
8
108
I'm sorry to correct you but there are a few other ways you can leave the slum lockdown. Go to the slums bar and talk to basket about her past. Then go to the orphanage and talk to the nun. This should take you to the gates and open the slums up as well. That's a second way to leave the slums. I believe there is also a third way but I'm forgetting it right now. You can actually leave the slums as soon as you gain access to the sewers. Taking any of the exits does the trick. The dullahan quest line is actually part of the "main" quest line, I use main loosely as it's a quite important quest line. It's one of the needed quest to get access to the Femme Fatalis. Which is needed later for a few things, some of which are related to the "Chosen One" start but for accessing Britmoor it's not needed. Again sorry for correcting you, I just figured letting you know some of the other alternatives ways of doing stuff might be nice.
actually it was nice knowing about alternatives but how the hell the dullahan quest works since i cant make it work(im new to the game so i dont know that much)
 
Mar 23, 2022
467
135
166
actually it was nice knowing about alternatives but how the hell the dullahan quest works since i cant make it work(im new to the game so i dont know that much)
The dullahan quest requires you to search the fishing hamlet in the swamp. To unlock that you need to search the scroll at the gate in the Slums to the Salt Marshes, assuming you've already lifted the lockdown. Also don't worry too much about not knowing stuff. A few of the quest are a bit confusing unless you've been around a while, played it a lot or look at the code. I believe Snekk is attempting to correct that and a few other things with this next rework.
 
  • Like
Reactions: joao2804

joao2804

Newbie
May 14, 2020
50
8
108
The dullahan quest requires you to search the fishing hamlet in the swamp. To unlock that you need to search the scroll at the gate in the Slums to the Salt Marshes, assuming you've already lifted the lockdown. Also don't worry too much about not knowing stuff. A few of the quest are a bit confusing unless you've been around a while, played it a lot or look at the code. I believe Snekk is attempting to correct that and a few other things with this next rework.
thanks dude if i need anything i will ask
 

DarkShroud

Member
Mar 5, 2018
175
60
235
Percy seems to have vanished for me.
I remember before, playing a previous version a while ago where they were found in the Minotaur room in the prison, but all I see there now is "The thick smell of minotaur musk and semen fill the room."

Last I remember, they talked about wanting a cow on the farm, and all I currently have is "You haven`t seen Percy for awhile. Perhaps you should look around for them." at the farm house.
 
Mar 23, 2022
467
135
166
Percy seems to have vanished for me.
I remember before, playing a previous version a while ago where they were found in the Minotaur room in the prison, but all I see there now is "The thick smell of minotaur musk and semen fill the room."

Last I remember, they talked about wanting a cow on the farm, and all I currently have is "You haven`t seen Percy for awhile. Perhaps you should look around for them." at the farm house.
Have you searched around the farm for them? If I'm not forgetting something you should have an option to look for them somewhere.
 

DarkShroud

Member
Mar 5, 2018
175
60
235
Which ones are you missing?
No idea, when I look at the statues, most of them have names attached to them.

Virtues:
Chastity: Is of you.
Temperance: Is that of a demon, offering its heart to another.
Charity: Aspen.
Diligence: Satty.
Kindness: King Bornhorst.
Patience: Is that of someone in chains, a princess waiting for their hero.
Humility: Circe.


Sins is all you, though Greed is there twice, once each with a quote from Foxxy and Death.
Lust doesn't have a quote attached to it though.
 
Mar 23, 2022
467
135
166
No idea, when I look at the statues, most of them have names attached to them.

Virtues:
Chastity: Is of you.
Temperance: Is that of a demon, offering its heart to another.
Charity: Aspen.
Diligence: Satty.
Kindness: King Bornhorst.
Patience: Is that of someone in chains, a princess waiting for their hero.
Humility: Circe.


Sins is all you, though Greed is there twice, once each with a quote from Foxxy and Death.
Lust doesn't have a quote attached to it though.
You don't have permission to view the spoiler content. Log in or register now.
 

Solid Snekk

Well-Known Member
Game Developer
May 5, 2017
1,219
1,521
388
Update, of sorts.

I figured out how to make an equipment system in twine so the possibility of porting over to Twine is an actual thing I could do.

My main problem is that I just sort of do things, this game is a fun little hobby of mine that I actively enjoy hopping on to work on. This has made a few problems where if something is too boring I simply don't work on it, leaving it undone for quite awhile.

I have the start of the fixes for QSP version but if I'm going through and removing broken/bad aspects of the game I might as well do it right this time.

My question is this: Do you want the game to be in QSP or HTML?

I have a poll over on asking the same thing but you guys can also just answer here and I'll tally up the total.
 

CaptainBipto

Well-Known Member
Sep 20, 2018
1,438
1,435
326
Update, of sorts.

I figured out how to make an equipment system in twine so the possibility of porting over to Twine is an actual thing I could do.

My main problem is that I just sort of do things, this game is a fun little hobby of mine that I actively enjoy hopping on to work on. This has made a few problems where if something is too boring I simply don't work on it, leaving it undone for quite awhile.

I have the start of the fixes for QSP version but if I'm going through and removing broken/bad aspects of the game I might as well do it right this time.

My question is this: Do you want the game to be in QSP or HTML?

I have a poll over on asking the same thing but you guys can also just answer here and I'll tally up the total.
It may have been brought up in the past, but, I thought polls could be added to threads, even after they have been created. I am assuming you need ownership or rights on the thread for it, but I thought it was an option to add/remove polls from game threads.
It's all good, though.

HTML might be a better option, since it it likely more compatible across different OSes and it has the advantage of not requiring a specific version of the Player or (generally) not need 'hoop jumping' to make it work.
QSP does have the advantage of allowing the user to move and resize the various windows to where one prefers them to be, where Twine/HTML would be static.

Personally, I am fine with QSP and HTML. But, if I have to make a choice, I am fine with staying on QSP.
 
  • Like
Reactions: Fizel

Chicunsu

Newbie
Feb 26, 2021
42
29
94
Is there any way to speed this up.... as it is i barely remove anything and i'm not willing to do this hundreds of times.....
1724080596793.png
Also, in the prison quest i challenged the beast, and afterwards only clue i can find is "check your journal" but i can't find any information in my ledger and idk what other journal there is
 
Last edited:

Tattletale21

Member
Jan 26, 2020
461
635
217
Update, of sorts.

I figured out how to make an equipment system in twine so the possibility of porting over to Twine is an actual thing I could do.

My main problem is that I just sort of do things, this game is a fun little hobby of mine that I actively enjoy hopping on to work on. This has made a few problems where if something is too boring I simply don't work on it, leaving it undone for quite awhile.

I have the start of the fixes for QSP version but if I'm going through and removing broken/bad aspects of the game I might as well do it right this time.

My question is this: Do you want the game to be in QSP or HTML?

I have a poll over on asking the same thing but you guys can also just answer here and I'll tally up the total.
QSP seems to be the best of the two, honestly. even if the game is coded like spaghetti and the game likes to play 'will it bug out, won't it bug out' whenever it wants, i'd prefer QSP over HTML.
 

Fizel

Active Member
Feb 10, 2018
600
657
265
Update, of sorts.

I figured out how to make an equipment system in twine so the possibility of porting over to Twine is an actual thing I could do.

My main problem is that I just sort of do things, this game is a fun little hobby of mine that I actively enjoy hopping on to work on. This has made a few problems where if something is too boring I simply don't work on it, leaving it undone for quite awhile.

I have the start of the fixes for QSP version but if I'm going through and removing broken/bad aspects of the game I might as well do it right this time.

My question is this: Do you want the game to be in QSP or HTML?

I have a poll over on asking the same thing but you guys can also just answer here and I'll tally up the total.
It may have been brought up in the past, but, I thought polls could be added to threads, even after they have been created. I am assuming you need ownership or rights on the thread for it, but I thought it was an option to add/remove polls from game threads.
It's all good, though.

HTML might be a better option, since it it likely more compatible across different OSes and it has the advantage of not requiring a specific version of the Player or (generally) not need 'hoop jumping' to make it work.
QSP does have the advantage of allowing the user to move and resize the various windows to where one prefers them to be, where Twine/HTML would be static.

Personally, I am fine with QSP and HTML. But, if I have to make a choice, I am fine with staying on QSP.
Honestly same. While yes html would have more access, QSP is fine as is. I would only have protests if QSP became more of a hassle then it's worth.
 
  • Like
Reactions: _Cat_
4.00 star(s) 24 Votes