Well I just started playing this game (QSP version because I thought that had more content) and first impression is that it's very overwhelming. I'm here trying to figure out how to get my first weapon, and find some easy quests to do, and before I know it there's like 10 leads to follow that I have no idea where they are or how to get to them. I keep getting taken around by NPCs to random places I have no idea where it is in relation to my previous place, and I have to find my way back to my previous area to complete that quest, all the while picking up like 4 more leads to follow for other quests on the way back.
Oh and also the path I used to get to an area sometimes doesn't have a way back, so I get more lost in one way passages trying to find an alternative route backwards.
I think perhaps some content like moving to new areas, or quests for higher leveled and more established characters, or even quest significant locations without anything else to do there, should be gated until they're relevant, and keep focus on a more local level while the player is trying to figure out how to pick up a piece of wood.
Now I just figured out that spells are broken, meaning the main questline is broken, so I'm going to try the twine version.