MiscChaos

Member
Oct 23, 2017
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I am fairly certain the broodmother trait does not work in twine yet. Also, the clinic will let you have as many children as you want once you go to have children there but you can't get out of the cycle.
Funny you mention that since I noticed the broodmother issue as well. As far as I can tell, it only works if "display preg" is somewhere in the scene since that's the only time the game calls for it. The solution I've worked out is to go through and find every scene someone cums in your character and add that to it. Time consuming, but it works.
 

MiscChaos

Member
Oct 23, 2017
133
75
100
Do prison uniforms even exist in the Twine version? They sure as hell aren't restocking
Short answer: No

Long answer: snekk hasn't put anything in to restock uniforms at 7AM like the game says is supposed to happen. So Prison Uniforms exist as a clothing, but there isn't any way to get it unless you bugfix it
 
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Pluck283

Newbie
Jun 9, 2023
74
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99
Working as a whore at Madam's in junktown takes you to a blank screen if your PC allows the john to cum inside them after vaginal sex. To fix this, you need to go to the "vagsex" section, hop down to the "Let them cum inside you" choice, and then add "<<set $cumlocation to "creampie">>". If you're feeling really fancy, you can set up an if/else statement to allow "fairy creampie" and "fairy cum body" to be used for Fairy PCs.
I took a look into the twine graph source code and I don't understand how that makes it easier than Twee or other text based control graphs.
 

MiscChaos

Member
Oct 23, 2017
133
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100
I took a look into the twine graph source code and I don't understand how that makes it easier than Twee or other text based control graphs.
I would know nothing about that, myself. I use Visual Studio Code with the twee3 language settings turned on, myself. I've also spaced everything out to make it easier to look at so I can easily tell where each passage begins and ends. Kaito seems to edit using Notepad+, so I'm actually not sure how many people actually use the twine site itself to do their own personal bug fixes/mods
 

Rononoes

Newbie
Mar 30, 2020
20
33
136
its SO nice to have a main character that isnt written to act a specific way appealing to the writer in a nsfw text game, giving the player agency, power, and choices
this game really hails back to the good old days

a rather weird idea but would be appreciated for the roleplay-ey types like myself would be to have a tab under appearance or the like that lets the player write about their character, things like their appearance or specifics of their backstory, or even a travel log or diary or notes on gameplay or what have you (eratohotw has this feature and its wonderful)
 

Pluck283

Newbie
Jun 9, 2023
74
16
99
I would know nothing about that, myself. I use Visual Studio Code with the twee3 language settings turned on, myself. I've also spaced everything out to make it easier to look at so I can easily tell where each passage begins and ends. Kaito seems to edit using Notepad+, so I'm actually not sure how many people actually use the twine site itself to do their own personal bug fixes/mods
Please tell me you are not looking at this all in one file. Please say you have this organized in folders like the pictures are and then you combine them into the html file you ship. That HTML is way too long. It would make templating the HTML easier as well.
 

MiscChaos

Member
Oct 23, 2017
133
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100
Please tell me you are not looking at this all in one file. Please say you have this organized in folders like the pictures are and then you combine them into the html file you ship. That HTML is way too long. It would make templating the HTML easier as well.
I don't think I get that option. Or at least I'm not aware of it. I'm not the dev, just someone who does personal bugfixes and shares that info with everyone else so they can do their own. So all I can do is modify the html file the game comes with or throw that into twinery. I prefer to just use VSC since exporting it back out as a html feels like an extra step to me with all the testing I do to make sure my bug fixes work and/or don't break anything else. Like I said though, I have done my own personal edits so that it's more easily readable. I use a lot of the search function though.
 

Pluck283

Newbie
Jun 9, 2023
74
16
99
I don't think I get that option. Or at least I'm not aware of it. I'm not the dev, just someone who does personal bugfixes and shares that info with everyone else so they can do their own. So all I can do is modify the html file the game comes with or throw that into twinery. I prefer to just use VSC since exporting it back out as a html feels like an extra step to me with all the testing I do to make sure my bug fixes work and/or don't break anything else. Like I said though, I have done my own personal edits so that it's more easily readable. I use a lot of the search function though.
Ah, makes sense. Yeah, you would have to spend time orgnaizing it yourself if you only have access to the shipped version.
 

linneylot

New Member
Nov 11, 2024
8
4
71
with qsp version i keep getin level up information every time i click.. any way to fix it?
if i remember right this bug was coz you've got the wrong version of QSP, but i'm not sure, and if that doesn't fix it then can't help you
 

Leon_Arkwing

Active Member
Sep 24, 2017
538
112
175
So, is the lactaid not fully implemented in the twine version? Or is there just something broken with it? Because it still pops an error when I use it.
Here's the error if it helps snekk;
" Error: <<run>>: bad evaluation: Cannot read properties of undefined (reading 'lact') "
and then it consumes the lactaid and does nothing.
 

MiscChaos

Member
Oct 23, 2017
133
75
100
So, is the lactaid not fully implemented in the twine version? Or is there just something broken with it? Because it still pops an error when I use it.
Here's the error if it helps snekk;
" Error: <<run>>: bad evaluation: Cannot read properties of undefined (reading 'lact') "
and then it consumes the lactaid and does nothing.
Seems to be an issue with multiple items. From digging in code, it's a simple issue too: Instead of "State.variables.lact", it's written as "State.variable.lact". That missing "s" makes it so the game doesn't know what to do so you get that error message in a few items
 

Dr.Feelgood

Member
Sep 21, 2018
201
251
228
Does anyone here happen to know of an emergency escape/soft reset on the Twine version when the game happens to encounter a soft lock bug where there are not further prompts to do anything and you are unable to access The Corridor or your items? I encountered this issue in the goblin den and was wondering if someone knew of a fix.
 

MiscChaos

Member
Oct 23, 2017
133
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100
Does anyone here happen to know of an emergency escape/soft reset on the Twine version when the game happens to encounter a soft lock bug where there are not further prompts to do anything and you are unable to access The Corridor or your items? I encountered this issue in the goblin den and was wondering if someone knew of a fix.
The only thing I know of is there's a Restart button you can toggle on in the options menu. You will lose whatever progress you've had since the last save though. The only permanent fix is to edit the code to prevent the issue from happening.
 

MiscChaos

Member
Oct 23, 2017
133
75
100
Snekk has 0.8.5 up on his SubscribeStar. Don't know how many errors it fixes, but if you're having issues, give it a shot
 
4.00 star(s) 24 Votes