88stanford88

Engaged Member
Aug 12, 2022
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Some of them definitely. It's too early to say about the others; a more accurate picture will emerge as development progresses.
Do you have any rough idea of the number of episodes that are planned to complete the game, or are you letting the story expand without any creative constraints?

I mean, I hope you'll let the creative imagination of the story run wild without forcing it into a definitive ending... Personally, I recommend continuing with the main storyline, allowing only minor deviations.

After all, Lily seems to have never fallen in love with a boyfriend because she spent all her time studying, and we all know that first love is always important for a young girl and this is also required also in the club sextoy path.
I hope Lily meets a boy she falls in love with, which could lead to a story with choices, since often the first boyfriend turns out to be a disappointment for many girls Lily's age.

Personally, I prefer stories with open endings that allow for the development of sequels especially if the story is successful.
I believe Lily's story will soon have the success it deserves...
Good luck!
 

Sayan1108

New Member
Aug 30, 2025
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I think that if there are any choices, they will be insignificant, since the entire route is a consequence of previous choices. I understand why some people are unhappy with the lack of choice in this route, but believe me, there will be many other story developments and choices in the finished game. I work by myself and can't work on several routes at the same time. So I have to concentrate on one, finish it, and then move on to the next one.
I thnk it´s the smartest option, a lot of people thinks about the game as a completed game, instead of a game in progress, i´m sure that when you finish, every route will be awesome, so each person can chooose the route that suits them better.

Good job, and thanks for your effort.
 
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Eromantis

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Do you have any rough idea of the number of episodes that are planned to complete the game, or are you letting the story expand without any creative constraints?

I mean, I hope you'll let the creative imagination of the story run wild without forcing it into a definitive ending... Personally, I recommend continuing with the main storyline, allowing only minor deviations.

After all, Lily seems to have never fallen in love with a boyfriend because she spent all her time studying, and we all know that first love is always important for a young girl and this is also required also in the club sextoy path.
I hope Lily meets a boy she falls in love with, which could lead to a story with choices, since often the first boyfriend turns out to be a disappointment for many girls Lily's age.

Personally, I prefer stories with open endings that allow for the development of sequels especially if the story is successful.
I believe Lily's story will soon have the success it deserves...
Good luck!
I have a general idea of the overall plot. The details may change, as community members contribute their ideas. Some episodes are longer, others are shorter. Therefore, I do not know the exact number. I will not artificially prolong the game, nor do I wish to rush it.
 

88stanford88

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Aug 12, 2022
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I have a general idea of the overall plot. The details may change, as community members contribute their ideas. Some episodes are longer, others are shorter. Therefore, I do not know the exact number. I will not artificially prolong the game, nor do I wish to rush it.
That s good! I only suggest you to avoid definitive endings so as to leave open the possibility of a sequel.

Thanks
 
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R1k0

Active Member
Sep 27, 2017
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Have you played the game, like why do you think I'm dragging it? Some people here complain that I'm rushing the story. And why am I a Russian dev?
Where are you from, Norway? Firstly, Boosty is mainly used by Russians, and secondly, there used to be a bug in your game where untranslated Russian text would appear (although maybe I'm just imagining things). I don't know why, but you always seemed Russian to me. Maybe I'm wrong.
Well, actually, I see that your game is only two years old, which is strange because I have a feeling that it's much older. I wasn't a regular subscriber, but when a new updates came out, I bought it for $5, that's how much it cost back then. But the more I played, the more I lost interest, and when the club appeared and MC became a hostess, I completely lost interest in the game.
Rushing with the story? Seriously? Different people see it differently, but I got tired of this story several updates ago, and I generally dislike this trend where games are in development for years. Even if I like an in-game story at the beginning, it invariably starts to bore me if it goes on for too long. I'm in favor of more kinetic stories that developers can complete in a year or two, rather than dragging the game out indefinitely.
 

Eromantis

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Where are you from, Norway? Firstly, Boosty is mainly used by Russians, and secondly, there used to be a bug in your game where untranslated Russian text would appear (although maybe I'm just imagining things). I don't know why, but you always seemed Russian to me. Maybe I'm wrong.
Lezgin, a participant in this thread, contacted me and asked me to create a page on Boosty. Even if I were from Norway, what's so surprising about that? Or do all game developers have to be from a certain country?

1759696822054.png

Well, actually, I see that your game is only two years old, which is strange because I have a feeling that it's much older.
So maybe it would have been better to check first, before jumping to conclusions?

Rushing with the story? Seriously? Different people see it differently
That's right. It's surprising that you understand that people can have different opinions, but at the same time you consider your opinion to be the only correct one.

And you express your opinion disrespectfully, assuming my nationality, without bothering to click once to see the game's development start date, and also claiming that I am a bad developer, even though I regularly release updates and have a completed game in my portfolio.

Essentially, you said, "For this *insert nationality*, the amount of *insert amount* is too much because his game is crap and the developer is an asshole and will never finish it."
 

HikBenAkk

Member
Jan 17, 2021
355
627
217
Where are you from, Norway? Firstly, Boosty is mainly used by Russians, and secondly, there used to be a bug in your game where untranslated Russian text would appear (although maybe I'm just imagining things). I don't know why, but you always seemed Russian to me. Maybe I'm wrong.
Well, actually, I see that your game is only two years old, which is strange because I have a feeling that it's much older. I wasn't a regular subscriber, but when a new updates came out, I bought it for $5, that's how much it cost back then. But the more I played, the more I lost interest, and when the club appeared and MC became a hostess, I completely lost interest in the game.
Rushing with the story? Seriously? Different people see it differently, but I got tired of this story several updates ago, and I generally dislike this trend where games are in development for years. Even if I like an in-game story at the beginning, it invariably starts to bore me if it goes on for too long. I'm in favor of more kinetic stories that developers can complete in a year or two, rather than dragging the game out indefinitely.
I have a better solution for you, if not the best : do your own game yourself fitting your expectations.
And do not forget to share it here please... We like good games... ;)
 

Reemisms

Newbie
Oct 5, 2021
27
61
104
I'm not sure if it was listed previously but I downloaded the .apk ep12 version, installed it and for the life of me I can't find the quick menu or gesture controls to bring up the menu to save my progress. Does anyone have a similar issue? If not can anyone tell me how to bring it up?
 

Reemisms

Newbie
Oct 5, 2021
27
61
104
Eromantis I'm not sure if you're aware but I just learned something troubling from another dev. He told me Steam takes a 30% cut of all sales. I'm not sure if you already knew and if you did and you're ok with their terms then all the best to you. I just saw you are posting to have people add it to their wishlist on Steam and thought I'd give you a heads up. I'm a firm believer that the only fucking of adult content devs should be in their visual novels
 
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Eromantis

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Eromantis I'm not sure if you're aware but I just learned something troubling from another dev. He told me Steam takes a 30% cut of all sales. I'm not sure if you already knew and if you did and you're ok with their terms then all the best to you. I just saw you are posting to have people add it to their wishlist on Steam and thought I'd give you a heads up. I'm a firm believer that the only fucking of adult content devs should be in their visual novels
I'm aware of that, but I don't have any other options. Steam is a big market and the majority there don't know about Patreon. itch.io is doing through bad times - they delete games an delay payments to developers for months
 

Red Wombat

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Mar 2, 2025
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Eromantis is this in any form a valid alternative BTW? It's based on trust that people give something, but I mean... this page exists :)

Or is it the same as Patreon? :unsure:
 
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