What would it take for you to support teledildonic peripherals?I've prototyped some stuff in VR before so I'd really like to play around with it at some point, but it's a lot more likely to be a separate thing rather than a direct port of the game's sessions - they weren't built with VR in mind, there's a lot of limiting factors like no vision, no significant movement, etc.
This isn't guaranteed to become a thing but yeah, seems like an obvious thing to give a shot at some point.
So much this!What would it take for you to support teledildonic peripherals?
Like basic level stuff would be wifi/bluetooth remote control vibrators or various plug n play fuck machines.
Higher level stuff would be using electrostim toys or medical devices to "read player state".
Any plans or at least ambitions in that regard?
What I mean is like how much money or what prevents you from bringing specialists in to develop support for sayI'd define it as ''some day maybe''. Being considered for the future, cannot promise.
I didn't think it was a matter of holding hostage or anything like that.It isn't a matter of price or money.
No others will be brought onto the project; because I don't want to work with others, nor do I think my game development approaches would mesh well with others (see: my code's a shitshow and the game isn't being rewritten).
There's a reason I've never done Patreon goals with fill up bars and ''if I get X I'll do Y!''.
Partly because I feel that stuff is rather abusive. Money/more people doesn't necessarily mean a better game. I personally find it to be a misleading way to make people think that their contribution would lead to a better end product.
But primarily because I've never planned or wanted something bigger. If that means less people support me, I'm ok with that.
I know that might be disappointing to some, but there are no plans to increase the scope of the project. This was designed from the start as something that I personally felt I could work on alone, and that's not going to change as a result of money or ambitions.
All in all, this doesn't mean I'll never look for help on specific things, but I wanted to clarify this wouldn't be a question of money or support or size.
I don't want to be the kind of dev to say ''get me X amount of support and I'll be able to fund X feature!''. I already have an insane amount of success, it would be entirely ridiculous of me to hold things hostage behind obtaining more.
Say, what is the meaning of the tattoo on her belly? Also, where can I find a list of those tattoos and their meanings?There's a lot wrong there.
Part of her hair isn't rendering (transparency I guess?)
She should never be fully naked in that scene.
What's your device?
That is what I have been noticing online. So far womb tattoos seem to all be artistically differing versions on the same thing. The only difference being that Lily flowers signify yuri and bat wings signify succubus.To: love Hurts;
I do believe it's just a womb tattoo. Mostly to draw attention to the very loose way a womb and fallopian tubes look like a heart.
V0.12? I've already done so. Check the OP.can someone upload the new version please?
It's not disappointing to me at all. It seems like too many people let their ideas grow until they have no realistic way of finishing their game.It isn't a matter of price or money.
No others will be brought onto the project; because I don't want to work with others, nor do I think my game development approaches would mesh well with others (see: my code's a shitshow and the game isn't being rewritten).
There's a reason I've never done Patreon goals with fill up bars and ''if I get X I'll do Y!''.
Partly because I feel that stuff is rather abusive. Money/more people doesn't necessarily mean a better game. I personally find it to be a misleading way to make people think that their contribution would lead to a better end product.
But primarily because I've never planned or wanted something bigger. If that means less people support me, I'm ok with that.
I know that might be disappointing to some, but there are no plans to increase the scope of the project. This was designed from the start as something that I personally felt I could work on alone, and that's not going to change as a result of money or ambitions.
All in all, this doesn't mean I'll never look for help on specific things, but I wanted to clarify this wouldn't be a question of money or support or size.
I don't want to be the kind of dev to say ''get me X amount of support and I'll be able to fund X feature!''. I already have an insane amount of success, it would be entirely ridiculous of me to hold things hostage behind obtaining more.
Alright thanks for the reply.V0.12? I've already done so. Check the OP.
V0.13 pre-release? I've agreed with the Succudev to not upload pre-releases unless asked for them. Also, given Succudev's typical release schedule a stable release should be out in the next few days.
Would you consider in a future add buttplug.io support? :3 It is an open software to control any kind of sex toys. vibrators, onaholes etc. It would be awesome for the cock hero events and some stuffYup.You must be registered to see the links