Hey everyone.
I released a version 0.1 back in Fall 2018. At that time, I realized it was too ambitious for a solo project and shifted focus to
"My Pleasure" alongside the team, leaving
"Vivid Days" on the shelf for a long time.
However, I've accumulated a lot of content - scenes, ideas, characters - which were never unified into a single coherent story. Now I'm finally ready to bring it all together!
Currently, the game is in an early stage, and while the pieces are gradually falling into place, it's too soon to release an official Patreon build.
But here's the exciting part:
"Vivid Days" is featured in the Steam Next Fest right now! You can play a free demo version of the game on Steam. I encourage you all to check it out, and don't forget to
You must be registered to see the links
to get notified immediately upon its release.
You might ask, why not release this demo right away?
The reason is simple - this demo is a very early build, and things could still change drastically. Scenes may be rearranged, dialogue adjusted, or content significantly modified. If I released the demo as version 0.1/0.2 and then changed things later, it could confuse you or spoil the final experience.
The demo on Steam will only be available for a couple of weeks. This short window allows you to get a taste of what's coming without committing it to Patreon as an official version.
A proper Patreon release for
"Vivid Days" will come later, likely within the next few weeks. Stay tuned!
Check out the Steam demo here:
You must be registered to see the links