punishment? it's a reward
best animation in the game gore is great
but almost every gore game i've played has an option to turn it off, which i understand because it's not everyone's cup of tea, so i'm willing to bet kosmic is going to add a toggle in the future
I do not share these sentiments of viewing the character being fucked to pieces, but hey. The animations aren't bad, hope the option to turn off the gorey stuff gets added though
It's the only gore animation I've run into up to this point, apart from the blood spray from basic zombie mobs that bite you on a grab, but yeah there's no way to disable the gore in that animation. Turning off nudity *should* disable it entirely, but then it will also disable all other H animations, so it's not really a solution.
Where even is this enemy in the game? I'm assuming either the forest (since the last build I played didn't have it accessible) or the tower (since I haven't gotten more than a few floors into it)
It's the same forest level where you fight the Harpy in order to get the Air Paint. You need the Air Paint to activate the fans in a certain part of the level so you can get up to the part of that room where the door to the Oni boss is. Once you beat the Oni boss, you can turn into Nekomata, and exiting the boss room through the right side of the room will open a doorway into an area blocked by some thorns, and you can get to the exit door of the level. Just beating the Harpy gives you access to that same room blocked by thorns, but you can't get through the thorns without Nekomata, and the door in that room to get to the Oni only opens after you beat the Oni the first time.
Played through this over the last couple of days, didn't really touch the tower yet and haven't beat the oni boss, although it didn't seem too bad if you just use close range slides and attacks and take the HP hit since you have plentiful recovery items. It's definitely gotten better since I last played it, helps to be running with a consistent framerate too but I did still run into dropped inputs sometimes which really sucks in a game like this.
It feels like it still has that issue from Moon Rhapsody where it demands too much speed and precision at times even though the engine isn't really up to it. Not sold on the turbo-limited inventory space thing either. If it was two weapons that'd be fine, but the goddamned sprays count against that. Makes the game harder to design if anything, since now you generally need to put in spawns for sprays or bats whenever they're needed/useful instead of letting the player carry around all of the sprays and a weapon of their choice.
Also that oni death animation isn't even that bad. The few Moon Rhapsody gore scenes were much worse and the unused/cropped ones make this one look downright silly, like gibbing an NPC in Half-Life or something. That said, I dunno why Kosmic hasn't added a gore setting since MR had one too and unlike here, the gore didn't involve the sex in any way. He probably ought to and then make more brutal death scenes.
e: Oh yeah, and does the last level seriously not have an exit after you beat the harpy without having killed the oni first? I was befuddled. I found no exit in that zone, backtracked only to remember there's a trap door blocking my return and no other secret route either. I ended up getting raped by two kappas in the bonus area and dying so all's well that ends well, but it sure vexes me still how the level becomes unbeatable if you go the intended route.
So um, I tried to use a save for the current vesion of the game but I can only warp between two levels in the story mode, so is there something I'm doing wrong or what? I'm not exactly good with coding, or using an app like cheat engine, so if someone has like, an unmodifided save, I'd be grateful.
I just can't be bothered trying to struggle for a long time to try to reach a new level, since I'm stuck and have no idea on where to go, so I just wanna skip most of the levels so I can select and choose a level or whatever.