Sadly thats true, but their effort is not to have just interface and play with clothes and etc... they tried to make it interactive, but the problem is thats very very hard to do and this game has very low budget and low amount of people working on it as it is not sponsored and/or owned by a big company - its a bunch of people who started it and are trying their best.... thats at least my understanding of it.
So if people continue to buy the game and/or support them in patreon it will continue to improve as it did and the game is miles ahead compared to 1 year ago(4-5 patches ago)... controls are still bad and the game is buggy AF thats for sure, but its getting better and there isn't a better game like this that I know of, so we can only support if we can and wait and hope for it to become what its supposed to be and work as intended. I believe if this game gets to its full potential it will become huge.
Even in the most minimal room, you tell the "hottie" to go sit somewhere and she does, then shortly falls off of it and talks random lines nonstop (first game like this I muted the sound in). And then when you try to do ANY pose, the biggest issue is that you are always colliding with the model and any interactions you try to do make it so you are actively pushing them into the sky or away. The way your character follows your movements is also heavily puppeted so you feel out of body (in a vr game somehow you feel out of the body of your character).
Turning off legs causes issues too somehow when you'd think it would make it a bit easier to interact. I'm not that impressed with the player models because you can find them on daz3d really cheap with all the expressions ready to export to engine of choice and animate
I really have no clue why you can't lock the "hottie" in place. Telling them to go "there" actually just results in them doing the same thing as nearest. I have given up on trying to do half the commands really. I just don't understand what the goal was with the game. Almost everything does not work. You can sort of pose the characters but it often just doesn't work out. Grabbing is also out of the question since they will just snap back to their nearest pose spot.
I can at best call this game a concept. I cannot believe yiffalicious in all it's jank is still the best type of game like this minus the lack of 2.0 having the interactive things 1.0 has. Really strange people can't just get the concept of pose and fuck games down.
I really don't think getting my hands stuck inside the thigh or arms and body or watching what is supposed to be my character's body constantly fight with the very ground they are on or float away from me as immersive. I really don't like how they just relied on some ragdoll for the player sitting down also. All of the player poses are awful even when tweaking them in the options.
Also you can forget about trying to use certain clothes as they will collide with their own physics and explode into a mess of triangles eventually. I think eventually this game could get better but it is currently a hardcore miss at it's center. Maybe one day.
With all that rant said and aired out, this game does do a lot right though.