Indeed, Walkthrough Mod will be top priority and We are trying our best to get it updated soon.Hii new update is available.
Indeed, Walkthrough Mod will be top priority and We are trying our best to get it updated soon.Hii new update is available.
Should partially work. It was designed based on previous version Character Tasks/Steps.will this mod work on latest updated game?
init 9999 python:
WTMOD_Russian_Translators = " [[ {i}Большое спасибо {/i} {color=[gui.hover_color]}Greslux{/color} {i} за перевод на русский язык{/i} ]"
translate russian strings:
old "Sneaking or Peeking at different minutes of the same hour, will have different Outcome."
new "Подкрадывание или подглядывание в разные минуты одного и того же часа будет иметь разный результат."
old "Walkthrough is updated until "
new "Прохождение обновляется "
old "\n {color=#ff5050}* Save game before Entering the Room *{/color}"
new "\n{color=#ff5050}*Сохранить игру перед входом в комнату*{/color}"
Thank you for taking effort in translating.How do I add my translation?
I tried to do this, but the mod does not pick up the lines from the BBASr-WTMOD-Russian.rpy file
Code:translate russian strings: ...
translate None strings:
~Holaaloha...
this WT for NTR or nonNTR?
or both as in shows what each option lead to...?
also is the cheat mod planned for an update? or just the WT?
Thank you for trying out the WT Mod and sharing your feedback.OnlyFunz This mod needs to have the onscreen "Guide" as the tab to open and close that actual mod guide that this mod installs rather than having to back out and eventually click the close button. In other words use the same "Guide" button that opens it to close it. Also a note about the sequence of things. It is possible to complete a character (Green avatar circle) in your guide mod before you have actually finished all of their respective open quests.
What I was meaning is if you went from this to open it:Thank you for trying out the WT Mod and sharing your feedback.
Walk-Through Mod's main objective is to act as a layer and help out Players. It is not designed to override the Game.
The Panel placement is positioned in such a way that it doesn't affect other Game elements.
If you're referring the ways to open/close the Guide panel.
The Green Avatar Circle is an indication that the Walk-Through has reached the end for the current game version.
- The straight forward method - as you've mentioned, is to back out and finally click close button.
- This method is intended for Mobile/Touch screen users.
- Pressing "Esc" key closes the Guide - irrespective of which tab/screen is open. The same with "Mouse Right-click".
- As mentioned in Mod Features, "Shift+w" key redirects to the Main Panel.
- Main Panel and Characters' List Panel has an auto-close timer of 6 and 30 seconds.
Walk-Through Mod doesn't track "Quests". It covers everything a Player could/should do in the game.
The Steps for each Character is designed as a sequence to enjoy Game events. In other words, to reduce grind.
However, should the player complete a step beforehand; That step will roll-over, when you reach it and move to next step.
This is a great idea.What I was meaning is if you went from this to open it:
View attachment 3168816
To this for closing:
View attachment 3168818
As you can see the "Guide" tab just moves out when the guide is opened by Clicking (or in mobile case pressing the "Guide" button) and then using the very same "Guide" button to close it.
Next update will have this change..As you can see the "Guide" tab just moves out when the guide is opened by Clicking (or in mobile case pressing the "Guide" button) and then using the very same "Guide" button to close it.
Thanks for your feedback .OnlyFunz This mod needs to have the onscreen "Guide" as the tab to open and close that actual mod guide that this mod installs rather than having to back out and eventually click the close button. In other words use the same "Guide" button that opens it to close it. Also a note about the sequence of things. It is possible to complete a character (Green avatar circle) in your guide mod before you have actually finished all of their respective open quests.
YAY!! It just made sense to have it that way from the start. I mean you click it to open it so why not do the same for the reverse.Next update will have this change..
The "Guide" icon will close the active panel. Similar to "Esc" key and "Right Mouse-click".
View attachment 3169388
Please note that BBAS v0.09.2.xx is abandoned.can you please also make one walkthrough mod for Big Brother Another Story v0.09.2.03 please there are so many path and things to do it would be very helpful to check where to go and what to do next through walkthough mod