Working in your garden yields ingredients, which you can sell in Sebastians shop. The better your skill and the more plants there are in your garden, the better the yield becomes.Hi how to get some money? And how to skip the time to Evening? I can only access daytime.
I recommend cheating with RPGMaker save editor. You can give yourself as much gold as you want, 99 of every potion, food, drink, wine, items and you can mess with random dungeons to enable each one so you can always just go to whatever dungeon you want instead of random BS.Hi how to get some money? And how to skip the time to Evening? I can only access daytime.
If you mean the Priestess who blesses Eric with new swords, in order to get her you need to find a Labryinth or a Ancient Ruin...btw theres like 15+ dungeons and they are all randomized so the chances of you getting it are very, very, very low.Is there a reason why the Priestess wont appear in the random dungeon? Am i missing something?
What do you call "the random dungeon" ? How is it called in the game ?Is there a reason why the Priestess wont appear in the random dungeon? Am i missing something?
Make sure you have the quest "Succubus Summoning" actually started. You need to talk about this topic to Melissa, the witch in the tower, for Krowly to know what he wants from Leaf.The walkthrough says : After winning, go to the Elven camp and talk to Leaf at night (If you have [Fairie dust] in your inventory he will first offer to buy it from you) to exchange [Magic pollen] for four pieces of [Elven root]. But I can only sell that fairy dust. I can't exchange. I have the magic pollen and how to feed the Slime?
Its called ancient Temple (dungeon with random rooms) in the walkthrough and there it says in the safe room at the end there should be the priestessWhat do you call "the random dungeon" ? How is it called in the game ?
Anyone can correct me if I'm wrong, but I think that's a limitation of RPGMaker.Sorry if this is obvious or common knowledge: but when I play the game in Fullscreen the art detail takes a major hit. The lines and curves aren't smooth and natural-looking.
Is that just the price of playing it in Fullscreen, or is there a setting or something in the ini file that I can change to make it look better? Right now I just seem to have a choice of either playing it in poor quality but at Fullscreen, or good quality but in a small windowed version.
I was thinking that at first, but I've never noticed it with the other 2D RPGMaker games I've played, like House Chores, The Manor, Zombie's Retreat, etc.Anyone can correct me if I'm wrong, but I think that's a limitation of RPGMaker.
These games were made in a different version of rpgmakerI was thinking that at first, but I've never noticed it with the other 2D RPGMaker games I've played, like House Chores, The Manor, Zombie's Retreat, etc.
Don't play in "alt+Enter" fullscreen, it distorts the images. Use F5 and F6 to cycle trough available screen modes. F5 changes window mode, F6 changes window size. if you make window bigger then your screen, it distorts the image too, thats what you did from the looks of the screenshotSorry if this is obvious or common knowledge: but when I play the game in Fullscreen the art detail takes a major hit. The lines and curves aren't smooth and natural-looking.
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Is that just the price of playing it in Fullscreen, or is there a setting or something in the ini file that I can change to make it look better? Right now I just seem to have a choice of either playing it in poor quality but at Fullscreen, or good quality but in a small windowed version.
Hmm... I just tried cycling through F5 and F6, and the only time the image quality looks 'right' is when the box is small and shrunk:Don't play in "alt+Enter" fullscreen, it distorts the images. Use F5 and F6 to cycle trough available screen modes. F6 changes window mode, F5 changes window size. if you make window bigger then your screen, it distorts the image too, thats what you did from the looks of the screenshot
no, as I said it cycles through the available screen modes, if it doesn't fit your monitor, that's not much you can do. To keep pixelart crisp in the game you need to scale it up at 2x or 4x. Not at 2.35x for example. Game window is 640x480, scale it by 2x you get 1280x960.Scale it by 4x you get 2560x1920. And if your monitor resolution is smaller then this, it gets all distorted. Other pixelart games on new engines stretch out the window itself while keeping the scale (it is still sometimes problematic), but RPG Maker VX Ace is a very old engine, it can't do that. At least I haven't found a way that doesn't cause other more severe problemsHmm... I just tried cycling through F5 and F6, and the only time the image quality looks 'right' is when the box is small and shrunk:
Any other idea what I could be doing wrong? Or how I could get it to stay that quality but fill my screen more?You don't have permission to view the spoiler content. Log in or register now.![]()