- Feb 10, 2018
- 12
- 48
Unity just posted on Twitter that they introducing a "Runtime fee" which might not affect users to a certain extent that it does a creator. When ask about how they are going to track it, the response basically boils down to " we can't tell you but trust us".
Now for creators, what does this mean? Well, you might be charged for each install a user has done. A person hates the game? They might just install the game once a day and delete afterwards so you can get a bill for each install, forcing indie developers to bankruptcy. It might charge you even if someone installs it illegally as well.
The company has botted in response to any critic or real criticism. So more than likely their fraud compliance team is just a bunch of bots that will probably give a run around.
For now, Please warn any creator that use unity about this so they hopefully don't get charged due this garbage faulty system they have in place.
Now for creators, what does this mean? Well, you might be charged for each install a user has done. A person hates the game? They might just install the game once a day and delete afterwards so you can get a bill for each install, forcing indie developers to bankruptcy. It might charge you even if someone installs it illegally as well.
The company has botted in response to any critic or real criticism. So more than likely their fraud compliance team is just a bunch of bots that will probably give a run around.
For now, Please warn any creator that use unity about this so they hopefully don't get charged due this garbage faulty system they have in place.
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