Is New Game+ only available whenever you defeat the final boss?
got prompted for it and skipped.
Came here for this question. Thanks!If you select the second option (essentially Post game where you can unlock time gated events) then you just need to redefeat the final boss to have a save for NG+. Go to the mirror in your room then beat final boss again (no more dungeon to walk through).
you get enough really powerful power ups post boss that it's imo a walk in the park (maiden sword and a couple accessory are really broken).Came here for this question. Thanks!
Though I do NOT relish fighting him again. Might lower the difficulty this time lol
Meuniere has Knockdown immunity as a food effect, plus the Guardian Greaves from the Advanced rank in the Arena, both can be done before fighting Gustav.can be COUNTERED with the anti knockdown skill idk if you can get it on his first fight
Spoiled, becareful before read:Guy is there any benefit of staying virgin ?
Btw is there any H-scene with airsoft guy ?
well for one thing it's the HARDEST difficulty. I'm in the same boat as you do, I ain't sweating tryhard at a very difficult mode of the game when I feel challenged enough at gamer difficulty. Inferno is meant for the tryhards and parry kings (some people here made it to mid game to end game with fresh Inferno) while the easier inferno mode is the one with many NG+ bonuses.What I dont like the INFERNO difficulty is healing items are DISABLED during combat which hurts lots of players to play. I dont even wanna to try it because I know the moment I played on this difficulty, I will get rekt so badly to the point where I just quit the game entirely. Even with NG+, you still get lots of Game Over because Boss attacks are very painful with less counter timing while some of their attacks are Anti-block which means your block will be ignored and it can kill you in 1 strike. At least make Healing items avaiable to lessen the burden against Bosses and players will tried to beat Inferno even though tons of retries will take place but at least they managed to beat them.
I know some cocky players will said SKILL ISSUE but do they even understand that not all of them wanted to play tryhard like Speedrunner or Godlike players did???
I am also someone who play Dark Souls games too but the way Developer made is sometimes either hit or miss which like I said, if you made the game too hard to beat, players wont like it because it considered as cheap games but if you doing it opposite direction, players will called it same thing because there is no challenge at all. This is the good example of it.well for one thing it's the HARDEST difficulty. I'm in the same boat as you do, I ain't sweating tryhard at a very difficult mode of the game when I feel challenged enough at gamer difficulty. Inferno is meant for the tryhards and parry kings (some people here made it to mid game to end game with fresh Inferno) while the easier inferno mode is the one with many NG+ bonuses.
This is coming from someone who enjoys souls games, sometimes you just gotta pick the right difficulty for you to enjoy the game. Getting frustrated over the intense difficulty means you just skip/don't do it, it's not meant for you. Or if you like the challenge then bear through the bullshit and win through sheer grit.
I have myself stopped my inferno run because I was getting annoyed by a bug that meant I got no life from my clothes, but I have no idea what the hell you are talking about it.I am also someone who play Dark Souls games too but the way Developer made is sometimes either hit or miss which like I said, if you made the game too hard to beat, players wont like it because it considered as cheap games but if you doing it opposite direction, players will called it same thing because there is no challenge at all. This is the good example of it.
I just dropped INFERNO difficulty after reaching Weiss final battle and I dont even like it a bit due its too overpowering in term of damage and his cheap movements too much to handle (he can use more combo attacks at same time due Challenge and Inferno rules applied), due no healing in this difficulty, I cant even reduce his HP more than 1/3 let alone to 0 (Maxed out Firearms also only damage him like 20-25%, no more). I already using Maiden Sword inheritance from Gamer+Challenge difficulty (100% HP Bonus with 40% Damage Bonus) and his stats is way too broken due parameter difference already made them too obvious.
I might be completely wrong, but I think it's a harvest item that's in the forest map in a couple specific points(the one with the adventurer with a daughter).What enemy drops clover leaf? Trying to farm it to get the inherit +40% damage against insects
I might be completely wrong, but I think it's a harvest item that's in the forest map in a couple specific points(the one with the adventurer with a daughter).
Go on The Casino like you did in Main Quest (Night time only) and you need Bunny Suit for accessing, ask the waitress and she will give you 2 choices (Part-time job and Casino area) then choice the 2nd one. The problem is that you only able to access it AFTER you beat the game 1st which kinda annoying to repeat the quest (dont go for NG+, go for Return to game option and you will lead back BEFORE beating Morgan and Viceroy again)Thanks pal will try it out.
EDIT: Yeah it works it´s a harvest item
Anyone know how to access Mafia place?
The issue is how Cheap the way Developer made their attacks because Bosses can do chain-combo with same attacks again and again while I cant carry over the Firearm upgrades due I need to choice between Equipment OR Firearms which kinda annoying because if I go for firearms, I dont have the Maiden Sword and Inheritance carryover due lack of points while going for Equipment and Inheritance wont be able to carryover the Firearms.I have myself stopped my inferno run because I was getting annoyed by a bug that meant I got no life from my clothes, but I have no idea what the hell you are talking about it.
I did get father than Weiss in said run (talking about NG+ like you), and Weiss basically dropped in ten seconds through the powers of firearms and a couple combos. He just isn't a threat at all in NG+ if you have the maiden sword and levelled the firearms decently.
Inferno on NG is insanely hard and that's where you need to learn how to juggle enemies, but on NG? Maybe it changes by the very end, but before that it's kind of a cakewalk.
Yeah, you can get more stuff carry over if you have more points, but it's just asking you more and more.The issue is how Cheap the way Developer made their attacks because Bosses can do chain-combo with same attacks again and again while I cant carry over the Firearm upgrades due I need to choice between Equipment OR Firearms which kinda annoying because if I go for firearms, I dont have the Maiden Sword and Inheritance carryover due lack of points while going for Equipment and Inheritance wont be able to carryover the Firearms.
The main reason why I say only deal 1/3 on Weiss finale because I sacrifice my Firearms for Equipment and Inheritance which is Fatal Mistake while I take Firearms carryover, I can go past him like you said, 10 seconds done with Shotguns and Rifles. Going for Viceroy and Morgan will be the most annoying one to deal like I change the difficulty on INFERNO after beating the challenge and I get rekt so fast due the way Developer making Boss attacks really cheap like Morgan just throw Magic attacks with barely area to move and I just being juggled to air like eternity from his water sprout and lightning combos. Viceroy just doing charge attacks infinitely then spamming ultimate attacks with only 1-2 second interval in-between.