Surprised to find game this long. Lots of cute H-scenes too!
If I may suggest something, I'd like to point out few issues.
1. almost every scene is hidden behind black half-transparent background that takes 1/3 of screen, so you need to slam that H button (hide overlay) like 20 times each scene. Other games avoid that by either completely removing text background or greatly increasing transparency. It may introduce issues with text contrast in some scenes, so text color might need a tweak or two.
2. character overview can be more UX friendly, available from top-right corner with single click and be presented with tidy portraits and not as triple-nested generic renpy menu.
3. I think 4 scenes per page in gallery is a bit generous given amount of scenes in this game. Maybe even group them by character and have them, like, 4x4 per page?
4. some H-scenes do end very abrupt with no transition. Animation-click-animation-click-boom, you are in your room alone. Not saying that's a gamebreaking issue, it just tends to ruin immersion.
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Thanks for a good game!
Wish for more Luce and Pris content.
I agree with all your points >.>
I tried a more transparent UI in an earlier build and had trouble with the text being visible. I had to install the hide button as it wasn't even there in the past. I get how that is annoying though. I'll put it down as something to look at again when I have my rework cycle.
The Character logs ARE so cumbersome. I am definitely including that in a rework. I just need some assets that will make that cleaner to use, and of course time to put it together, but it has been high on my list. I'm glad you think so too, though it is bitter-sweet.
The gallery is going away. I want to cut it down or totally revamp it. I love having a gallery but this one is just not working. It is also on the rework list, but somewhere later down the line in an update meant for that kind of polishing, like the transparent UI.
I'm sorry for the abrupt finishes! I know how frustrating it can be to finish early. I tried to be better in future scenes, but you're right in saying I fall short. Sadly, there are too many scenes now for me to go back and polish old ones as much as I'd like yet. So, I will take this as a healthy reminder to finish scenes more appropriately. Even in the latest mini update there were significant flaws.
Thank you so much for playing the game! It's nice to reaffirm that these 'little' things do matter in the long run.