Well, yeah, that´s indeed true, but not all life-plans are "respectable" on the same level.
All you mentioned about the middle-ages sounds about right and logic for the society at that time, thanks for the interesting reminder. You seem to be well educated about that topic.
Anyways, the game is amazing so far and i trust the devs and their choices they´ll make for this game. I don´t expect something absolutely tasteless like the cross in the Nuns room in SummertimeSaga... (if you know what i mean)
There´s one thing in WaL though, i don´t know if i´m interpreting too much into it and if it´s meant by developer in this way, but the Myrtle-Quest was morally very interesting to me:
Myrtle fell in love with MC and liked him more than her dead husband, but still was willing to risk her life and give up her relationship with MC to maybe revive her husband .... just because it´s the right thing to do.....what a girl!
But also MC was ready to help her at the risk of losing her though he likes her a lot, because it´s the right thing to do.
Was that a way of the dev to show that MC is a horndog but has a good heart though, putting doing the right thing at a higher priority? I guess only the devs could tell....
Well....... anyways Myrtle´s Quest was brilliant, the Wolf-part, the scene in the cave was so beautifully drawn..... really amazing stuff...
And yeah. Myrtle is wife-material!