- Jun 17, 2019
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But it's not the same content as previous updates. According to dev's word (the only source we can get until the update is out) this quest amounts as many as 1/3 of the total content released so far, in terms of wordcount. Even if he ends up trimming those dialogue lines to make it shorter than it currently is, the art task count is still way larger than any other update, and being an update focused on Gomira it means that new backgrounds and sprites need to be created from scratch, since we'll visit some new parts of the map and she has never been displayed as a sprite (her only scene so far was a cutscene made of different original drawings, while Rose or Holly or Myrtle had their sprites ready for the very first update). So in this particular case, there was exactly 0 premade assets to start working with.That is literally what he said. And you are posting scenes. He was talking about backgrounds and character sprites that were done literally ages ago. And all devs need to do is make more scenes which you post, make some new backgrounds maybe and change some sprites if needed. So how is he wrong? You just can't justify 2 years of development for this amount of work, especially when we had the same content updates made faster.
So we are talking they need to made about a third of what they did in about 3.5 years (the time passed between they started working on the project - a bit more than a year before the first release in May 2020 - and the 0.6 update in July 2022), then take into account they had a baby and a serious surgery which would have meant 6 months of paid leaves for both devs and there you have it: we are basically on time according to their track record.