i'll give you 10 years go make a better game than these 2 devs, not coping just wanna see what can you possibly do to make a better gamesIt's been two years and two peoples full time job, that's ok progress to you?
I just don't care much about this game so i didn't know when they had a child lol. Still You picture it like the baby just dropped out of nowhere. And then they just went for a 1/3 update (if it even will be that) instead of doing smaller ones. The character there is not even main girl or something. So yeah good production, when even normal updates are taking ages.OK, last comment since I get Maths is a bit tough for you and you're even starting to get your dates wrong. Yes, it is their biggest update, because in one single update, they are going to add 1/3 of what they have added in 6 updates. That makes this update twice as large as the average update so far. And, as I've pointed out, they are spending in this update more or less the same time (after adjusting the parental issue) they needed to create 1/3 of the current content. Which again, seems about fair. The child was born in October 2022, and they delivered the previous update at the end of July 2022, so that's about 2 months of work due to a couple of weeks of rest they took after releasing 0.6. They basically planned out the quests and have just started working on it when the baby was born.
Seriously, dude. Nobody will think less of you if you just let it be. But keep doubling down your dumb takes and most sane people will think that... well, I'll let you guess. You choose.
Anyway, what matters here is that all of this info has been available to their supporters as events were developing, all while their daily progress (or 'lack' of progress) is made public every morning on their discord and their site. People can feel disappointed and drop their support, and rightly so, but no one can really say they've been misled by those devs who quickly cool down the excitement when someone expresses his hopes of getting the update earlier than devs think they will be able to provide it. There's no *soon* or similar messages from them, quite the opposite.
That's a good point, indeed.I just don't care much about this game so i didn't know when they had a child lol. Still You picture it like the baby just dropped out of nowhere. And then they just went for a 1/3 update (if it even will be that) instead of doing smaller ones. The character there is not even main girl or something. So yeah good production, when even normal updates are taking ages.
Copium overdose.They're not milking if that is what you are suggesting. They stand to make far more money actually releasing the game than they do milking its development. They're actually probably losing money on it at this point. One thing I learned from my years as a patron is that these two are perfectionists, who revel in the creative process to a fault. Also, side note, no need to be vague. If you've got something to say just come out and say it.
That has literally nothing to do with what I'm saying and what he is arguing with me about. Most of the updates don't involve sprites the vast majority of the character content IS entire drawings like the ones I posted.That is literally what he said. And you are posting scenes. He was talking about backgrounds and character sprites that were done literally ages ago. And all devs need to do is make more scenes which you post, make some new backgrounds maybe and change some sprites if needed. So how is he wrong? You just can't justify 2 years of development for this amount of work, especially when we had the same content updates made faster.
Is that even true? It actually IS the time consuming nature of 2D art based on the level of detail in these drawings and the length each update is. Bloat is just another word for longer updates on a difficult and time consuming medium. Have any of you drawn 400-800 highly detailed scenes before like this? I know people who work in animation. For one person to output that much in a year or two is actually crazy. Let's put it this way if you worked every single day of the year and drew one scene you would just barely make 400. Now this girl is raising a newborn child, probably working 5 days a week and there are 260 weekdays in a year not including days off for sickness or whatever. That means she would need at least three scenes like this to keep pace:Like I've been saying, the real culprit here is bloat. Its not just shit luck on the devs part. Its not just the time consuming nature of 2d art and animation. Nope, its just bloat. The longer time drags on, the more they feel the pressure to deliver and the more they feel that pressure, the more they add and the more they add the longer it takes. Its a constant need to hit a home run, when really at this point they should just hit a nice high quality bunt and call it a day. Just a really good short, but sweet update featuring a hot orc chick. Thats all this update ever needed to be. Instead, we're getting like porn Lawrence of Arabia or some shit. All love to the devs though, they're genuinely good people, just slow, meticulous, and their storytelling lacks brevity.
Generally, I believe they work 7 days a week in some capacity. At least they did while I was a patron. Anyways, you missed my point entirely. I wasn't denying that the aforementioned things had a role in the slow dev cycle. All I was saying was that the updates are too long and ambitious and they don't need to be. Especially when its just a side character update. Can you explain why an update for a side character needs to be larger and have more words and art assets than the main story update? Or why it needs to be any longer than the already slightly too long Rose and Mrytle updates? Thats all I was saying.That has literally nothing to do with what I'm saying and what he is arguing with me about. Most of the updates don't involve sprites the vast majority of the character content IS entire drawings like the ones I posted.
Is that even true? It actually IS the time consuming nature of 2D art based on the level of detail in these drawings and the length each update is. Bloat is just another word for longer updates on a difficult and time consuming medium. Have any of you drawn 400-800 highly detailed scenes before like this? I know people who work in animation. For one person to output that much in a year or two is actually crazy. Let's put it this way if you worked every single day of the year and drew one scene you would just barely make 400. Now this girl is raising a newborn child, probably working 5 days a week and there are 260 weekdays in a year not including days off for sickness or whatever. That means she would need at least three scenes like this to keep pace:
https://f95zone.to/threads/what-a-legend-v0-6-02-magicnuts.51349/#lg=post-3408266&slide=13
Which btw, this scene a alone would take hours to do even with the most skilled artists. The time actually makes sense.
Theres no reason other than Magicnuts giving the patreons the choice to vote for bigger updates for some odd reason.Generally, I believe they work 7 days a week in some capacity. At least they did while I was a patron. Anyways, you missed my point entirely. I wasn't denying that the aforementioned things had a role in the slow dev cycle. All I was saying was that the updates are too long and ambitious and they don't need to be. Especially when its just a side character update. Can you explain why an update for a side character needs to be larger and have more words and art assets than the main story update? Or why it needs to be any longer than the already slightly too long Rose and Mrytle updates? Thats all I was saying.
Well, originally their update style was pretty bite-sized and longer updates felt welcome at the time. And in general, long update cycles aren't necessarily a bad thing. Most of the time they are a good thing. More content and polish. However, when nearly two years have passed and the update still looks months away... There might be a problem...Theres no reason other than Magicnuts giving the patreons the choice to vote for bigger updates for some odd reason.
The fact the orc update is going to take like 20 months or more is actually insane.
No, the devs have 3 updates worth of content but keeping it all for themselves until they feel like they've added enough, according to their own narrative that is.Is this game abandoned?
That doesn't make any sense thoNo, the devs have 3 updates worth of content but keeping it all for themselves until they feel like they've added enough, according to their own narrative that is.
So the orc update is next? How long have they been working on it?Theres no reason other than Magicnuts giving the patreons the choice to vote for bigger updates for some odd reason.
The fact the orc update is going to take like 20 months or more is actually insane.
how long have they been at this magic 95% number? a year?No, they are over 95% done.
View attachment 3428769
No, but might give you a case of root rot.HAHAHA. Spoken like a man who has never been married. I'm more about the tree with the killer ass! I highly doubt it would give me shit for working two jobs and extra hours to afford a beautiful home... HAHAHAHA
Please, look up.abandoned ???? wtf is happening here i let the game to stack updates and i come back to abandoned tag ?
People should stop focusing on how much % is left. Those numbers mean absolutely nothing and could change anytime, or be random edited. Different would be an estimated releaase date, thing I haven't seen here yet.No, they are over 95% done.
View attachment 3428769