moskyx

Forum Fanatic
Jun 17, 2019
4,062
13,262
I just don't care much about this game so i didn't know when they had a child lol. Still You picture it like the baby just dropped out of nowhere. And then they just went for a 1/3 update (if it even will be that) instead of doing smaller ones. The character there is not even main girl or something. So yeah good production, when even normal updates are taking ages.
That's a good point, indeed.
 

Lewdexion

Newbie
Jul 18, 2021
57
196
They're not milking if that is what you are suggesting. They stand to make far more money actually releasing the game than they do milking its development. They're actually probably losing money on it at this point. One thing I learned from my years as a patron is that these two are perfectionists, who revel in the creative process to a fault. Also, side note, no need to be vague. If you've got something to say just come out and say it.
Copium overdose.
 

BorsDeGanis

Member
Jan 30, 2020
176
423
That is literally what he said. And you are posting scenes. He was talking about backgrounds and character sprites that were done literally ages ago. And all devs need to do is make more scenes which you post, make some new backgrounds maybe and change some sprites if needed. So how is he wrong? You just can't justify 2 years of development for this amount of work, especially when we had the same content updates made faster.
That has literally nothing to do with what I'm saying and what he is arguing with me about. Most of the updates don't involve sprites the vast majority of the character content IS entire drawings like the ones I posted.

Like I've been saying, the real culprit here is bloat. Its not just shit luck on the devs part. Its not just the time consuming nature of 2d art and animation. Nope, its just bloat. The longer time drags on, the more they feel the pressure to deliver and the more they feel that pressure, the more they add and the more they add the longer it takes. Its a constant need to hit a home run, when really at this point they should just hit a nice high quality bunt and call it a day. Just a really good short, but sweet update featuring a hot orc chick. Thats all this update ever needed to be. Instead, we're getting like porn Lawrence of Arabia or some shit. All love to the devs though, they're genuinely good people, just slow, meticulous, and their storytelling lacks brevity.
Is that even true? It actually IS the time consuming nature of 2D art based on the level of detail in these drawings and the length each update is. Bloat is just another word for longer updates on a difficult and time consuming medium. Have any of you drawn 400-800 highly detailed scenes before like this? I know people who work in animation. For one person to output that much in a year or two is actually crazy. Let's put it this way if you worked every single day of the year and drew one scene you would just barely make 400. Now this girl is raising a newborn child, probably working 5 days a week and there are 260 weekdays in a year not including days off for sickness or whatever. That means she would need at least three scenes like this to keep pace:

https://f95zone.to/threads/what-a-legend-v0-6-02-magicnuts.51349/#lg=post-3408266&slide=13

Which btw, this scene a alone would take hours to do even with the most skilled artists. The time actually makes sense.
 
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CUNTBLAZER420

Member
Jan 24, 2020
238
595
That has literally nothing to do with what I'm saying and what he is arguing with me about. Most of the updates don't involve sprites the vast majority of the character content IS entire drawings like the ones I posted.



Is that even true? It actually IS the time consuming nature of 2D art based on the level of detail in these drawings and the length each update is. Bloat is just another word for longer updates on a difficult and time consuming medium. Have any of you drawn 400-800 highly detailed scenes before like this? I know people who work in animation. For one person to output that much in a year or two is actually crazy. Let's put it this way if you worked every single day of the year and drew one scene you would just barely make 400. Now this girl is raising a newborn child, probably working 5 days a week and there are 260 weekdays in a year not including days off for sickness or whatever. That means she would need at least three scenes like this to keep pace:

https://f95zone.to/threads/what-a-legend-v0-6-02-magicnuts.51349/#lg=post-3408266&slide=13

Which btw, this scene a alone would take hours to do even with the most skilled artists. The time actually makes sense.
Generally, I believe they work 7 days a week in some capacity. At least they did while I was a patron. Anyways, you missed my point entirely. I wasn't denying that the aforementioned things had a role in the slow dev cycle. All I was saying was that the updates are too long and ambitious and they don't need to be. Especially when its just a side character update. Can you explain why an update for a side character needs to be larger and have more words and art assets than the main story update? Or why it needs to be any longer than the already slightly too long Rose and Mrytle updates? Thats all I was saying.
 

Xupuzulla

Well-Known Member
Aug 1, 2022
1,556
5,127
Generally, I believe they work 7 days a week in some capacity. At least they did while I was a patron. Anyways, you missed my point entirely. I wasn't denying that the aforementioned things had a role in the slow dev cycle. All I was saying was that the updates are too long and ambitious and they don't need to be. Especially when its just a side character update. Can you explain why an update for a side character needs to be larger and have more words and art assets than the main story update? Or why it needs to be any longer than the already slightly too long Rose and Mrytle updates? Thats all I was saying.
Theres no reason other than Magicnuts giving the patreons the choice to vote for bigger updates for some odd reason.
The fact the orc update is going to take like 20 months or more is actually insane.
 

CUNTBLAZER420

Member
Jan 24, 2020
238
595
Theres no reason other than Magicnuts giving the patreons the choice to vote for bigger updates for some odd reason.
The fact the orc update is going to take like 20 months or more is actually insane.
Well, originally their update style was pretty bite-sized and longer updates felt welcome at the time. And in general, long update cycles aren't necessarily a bad thing. Most of the time they are a good thing. More content and polish. However, when nearly two years have passed and the update still looks months away... There might be a problem...
 

jayman_85

Member
May 2, 2018
112
164
Theres no reason other than Magicnuts giving the patreons the choice to vote for bigger updates for some odd reason.
The fact the orc update is going to take like 20 months or more is actually insane.
So the orc update is next? How long have they been working on it?
 
Apr 22, 2019
446
909
No, they are over 95% done.
View attachment 3428769
People should stop focusing on how much % is left. Those numbers mean absolutely nothing and could change anytime, or be random edited. Different would be an estimated releaase date, thing I haven't seen here yet.
It'll be out when it's ready that's the only thing we could agree on.
 

TheDevian

Svengali Productions
Game Developer
Mar 8, 2018
14,012
32,909
People should stop focusing on how much % is left. Those numbers mean absolutely nothing and could change anytime, or be random edited. Different would be an estimated releaase date, thing I haven't seen here yet.
It'll be out when it's ready that's the only thing we could agree on.
Those also mean nothing. So yeah, it will be out when it's ready, and not a moment sooner. XD
 
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