CUNTBLAZER420

Member
Jan 24, 2020
240
605
That has literally nothing to do with what I'm saying and what he is arguing with me about. Most of the updates don't involve sprites the vast majority of the character content IS entire drawings like the ones I posted.



Is that even true? It actually IS the time consuming nature of 2D art based on the level of detail in these drawings and the length each update is. Bloat is just another word for longer updates on a difficult and time consuming medium. Have any of you drawn 400-800 highly detailed scenes before like this? I know people who work in animation. For one person to output that much in a year or two is actually crazy. Let's put it this way if you worked every single day of the year and drew one scene you would just barely make 400. Now this girl is raising a newborn child, probably working 5 days a week and there are 260 weekdays in a year not including days off for sickness or whatever. That means she would need at least three scenes like this to keep pace:

https://f95zone.to/threads/what-a-legend-v0-6-02-magicnuts.51349/#lg=post-3408266&slide=13

Which btw, this scene a alone would take hours to do even with the most skilled artists. The time actually makes sense.
Generally, I believe they work 7 days a week in some capacity. At least they did while I was a patron. Anyways, you missed my point entirely. I wasn't denying that the aforementioned things had a role in the slow dev cycle. All I was saying was that the updates are too long and ambitious and they don't need to be. Especially when its just a side character update. Can you explain why an update for a side character needs to be larger and have more words and art assets than the main story update? Or why it needs to be any longer than the already slightly too long Rose and Mrytle updates? Thats all I was saying.
 

Xupuzulla

Well-Known Member
Aug 1, 2022
1,921
6,318
Generally, I believe they work 7 days a week in some capacity. At least they did while I was a patron. Anyways, you missed my point entirely. I wasn't denying that the aforementioned things had a role in the slow dev cycle. All I was saying was that the updates are too long and ambitious and they don't need to be. Especially when its just a side character update. Can you explain why an update for a side character needs to be larger and have more words and art assets than the main story update? Or why it needs to be any longer than the already slightly too long Rose and Mrytle updates? Thats all I was saying.
Theres no reason other than Magicnuts giving the patreons the choice to vote for bigger updates for some odd reason.
The fact the orc update is going to take like 20 months or more is actually insane.
 

CUNTBLAZER420

Member
Jan 24, 2020
240
605
Theres no reason other than Magicnuts giving the patreons the choice to vote for bigger updates for some odd reason.
The fact the orc update is going to take like 20 months or more is actually insane.
Well, originally their update style was pretty bite-sized and longer updates felt welcome at the time. And in general, long update cycles aren't necessarily a bad thing. Most of the time they are a good thing. More content and polish. However, when nearly two years have passed and the update still looks months away... There might be a problem...
 

jayman_85

Member
May 2, 2018
130
196
Theres no reason other than Magicnuts giving the patreons the choice to vote for bigger updates for some odd reason.
The fact the orc update is going to take like 20 months or more is actually insane.
So the orc update is next? How long have they been working on it?
 
Apr 22, 2019
457
943
No, they are over 95% done.
View attachment 3428769
People should stop focusing on how much % is left. Those numbers mean absolutely nothing and could change anytime, or be random edited. Different would be an estimated releaase date, thing I haven't seen here yet.
It'll be out when it's ready that's the only thing we could agree on.
 

TheDevian

Svengali Productions
Game Developer
Mar 8, 2018
14,260
33,443
People should stop focusing on how much % is left. Those numbers mean absolutely nothing and could change anytime, or be random edited. Different would be an estimated releaase date, thing I haven't seen here yet.
It'll be out when it's ready that's the only thing we could agree on.
Those also mean nothing. So yeah, it will be out when it's ready, and not a moment sooner. XD
 

raider_manhc

Active Member
Jul 12, 2018
508
201
They went from 95 to 96.1% in about a month, if they keep this pace, you'll have the update in 4 months
i think i read some time ago that the dev used to have more people working on it but now its just him and his gf doing the drawings or something... but i could be wrong. thats probably why it takes longer to finish.
 

Kirel

Member
Mar 18, 2018
345
492
i think i read some time ago that the dev used to have more people working on it but now its just him and his gf doing the drawings or something... but i could be wrong. thats probably why it takes longer to finish.
No, it's always been a two-person, husband and wife team. I think they commissioned an outside artist a couple of times to draw some landscape images (like the cityscape in Lana's content), but otherwise it's all them.
 
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