KingBea

Member
Jul 26, 2017
424
2,075
1654289734369.png




Hi everybody.
Hope you're all doing well.
We've had a very productive week here in the Magic Nuts house, and although we cannot share much, you will hopefully be able to play the result of our work soon.

Most of our time last week was dedicated to fixing and editing the game. Among other things, there was an event that had been bugging me since the day I wrote and posed it; I wasn't very happy with it then but just had to move on and work on other parts of the game. Last week, though, Chestnut and I came up with different ideas to try to improve it, and I think we've finally achieved that goal.

Once I'm done with all these fixes, I'll do the final bit of crystal ball coding, background and other minor animations, add extra sound effects (they're definitely needed), and prepare the update for release.

Chestnut, too, has been testing the game and listing visual bugs (e.g., missing sprite elements such as jewelry, a button that needs to be redrawn, etc.) and fixing them and editing them.

I also needed extra art for one of the changes, and she designed new artwork for it. Here's a sprite from that event:


Anyhow, we can't wait to share the update with you and see what you all think. I believe if you've liked our last updates and also like Rose's character, you will enjoy it. That's my hope anyway :)

Have a wonderful weekend, folks.
Cheers
 

SDDA

Member
Jun 21, 2017
116
254
debug and polish must be a lot of work with this kind of game, the progress didn't go up by 1% after may 25
 
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VenomusPL

Active Member
Jul 1, 2019
619
2,305
View attachment 1848610




Hi everybody.
Hope you're all doing well.
We've had a very productive week here in the Magic Nuts house, and although we cannot share much, you will hopefully be able to play the result of our work soon.

Most of our time last week was dedicated to fixing and editing the game. Among other things, there was an event that had been bugging me since the day I wrote and posed it; I wasn't very happy with it then but just had to move on and work on other parts of the game. Last week, though, Chestnut and I came up with different ideas to try to improve it, and I think we've finally achieved that goal.

Once I'm done with all these fixes, I'll do the final bit of crystal ball coding, background and other minor animations, add extra sound effects (they're definitely needed), and prepare the update for release.

Chestnut, too, has been testing the game and listing visual bugs (e.g., missing sprite elements such as jewelry, a button that needs to be redrawn, etc.) and fixing them and editing them.

I also needed extra art for one of the changes, and she designed new artwork for it. Here's a sprite from that event:


Anyhow, we can't wait to share the update with you and see what you all think. I believe if you've liked our last updates and also like Rose's character, you will enjoy it. That's my hope anyway :)

Have a wonderful weekend, folks.
Cheers
Wait...we're not gonna bang the horse, right?
 

rytr1234

New Member
May 30, 2022
2
0
Has anyone on mac completed the moonberry quest? No matter what i do they dont get added to my inventory
 

rytr1234

New Member
May 30, 2022
2
0
Not with that attitude.



It's been a while, but we had no problems on OSX.
Strange, it also happens using windows version with parallels, is it not possible to collect moonberries straight away after getting the quest?

edit:
seems you need either wait for the animation or progress other characters story first...
 
Last edited:
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