Being a little lazy and going into milking territory is on par with the course of a patreon dev but if it progresses to the same level as other devs on here and we get to a point of one updates a year, if that, it will be sad to never see yet another great game complete.
I mean, 224 total debugs in the tracker? In a renpy game engine where you basically "code" dialogue text options that are connected in mostly straight lines? Even if you wanted to go out of your way I don't see how you can have 224 bugs in such an engine, and even if you did, 99.99% literally can't be anything other than typos of missing "goto" lines, which wouldnt be worth wasting time to log as "bugs" because that would take longer than fixing them.
I wish the devs all the best as I followed the game since the beginning but I see this game going the same way as Taffy Tales, great artstyle, good story, but every update takes 1.5x more time to complete under the guise of "I know it took longer but this one will be bigger!!! the MEGAUPDATE!!! And we reworked the beginning as well... (by mostly removing scenes actually and just replacing the old character model with the new that took us a year to do)"...