FlamesOfVengeance

Well-Known Member
Jul 16, 2019
1,529
1,783
I was about to get hyped but going of by what the most recent status update says, testing will take another week... Oh well, one week more won't make a difference. Really excited as always to see how the game keeps getting bigger. Rose is one of my favourites so I'm especially curious to see what her questline will offer.
 

moskyx

Forum Fanatic
Jun 17, 2019
4,280
14,225
The new version's filesize is about 3.6GB according to Chestnut (the artist). So it's indeed the biggest update so far, adding around 1 GB of new content. Then, of course, filesize is not always the most accurate metric, but it says something.
 
  • Like
Reactions: hrimthyrs

Omnikuken

Conversation Conqueror
Feb 22, 2018
7,561
7,327
The new version's filesize is about 3.6GB according to Chestnut (the artist). So it's indeed the biggest update so far, adding around 1 GB of new content. Then, of course, filesize is not always the most accurate metric, but it says something.
1GB per update times ~10 girls times 2+ updates per girl, they'll rival COD's filesize by the end of the game
 
  • Haha
Reactions: Omniel

hrimthyrs

Member
May 6, 2020
413
1,419
The new version's filesize is about 3.6GB according to Chestnut (the artist). So it's indeed the biggest update so far, adding around 1 GB of new content. Then, of course, filesize is not always the most accurate metric, but it says something.
Yeah, number of items on the progress tracker, difference in file size, number of new files in the image folder, and time to play through the new material are all individually too vague to be useful to judge if an update is more-or-less inline with previous updates, and all need to be considered as a whole. Still, even taken individually, they're all pretty handy at debunking the "Magicnuts are milking!!!!!!eleven" crowd.

1GB per update times ~10 girls times 2+ updates per girl, they'll rival COD's filesize by the end of the game
This is the first 1GB update, and the main reason for switching to big updates is to do one update per LI rather than 2+, with the exception of overlapping content (most of the unfinished Myrtle stuff seems to be part of the Myrtle-Rose threesome in this update) and the pregnancy content (which, I suspect, is being saved for after a certain point in the main story). This game is going to be huge by the time it's done, though.
 

odino

Active Member
Aug 14, 2017
732
525
That one was 7 months and the Myrtle update was around 6 months. The updates have always been pretty long and if this update is larger than the other two I don't really consider it unreasonable that it's taking longer. Just be patient. There are plenty of other games on this site you can mess with in the meantime and if you really want your money back they offer refunds
problem is this game and its dev is unique and each update its had so far . and hope its stay unique and do not fall into DC avenue
90% of other game here are copy paste repeated junks only name and color of skin and hair changes
other good dev is NLT and giving update each 2 week
darkcookie was good too but only first 2-3 year now its just milking
 
Last edited:

ertobert

New Member
Jul 25, 2020
7
9
problem is this is unique. 90% of thing here are copy paste repeated junks only name and color of skin and hair changes other good dev is NLT and giving update each 2 week darkcookie was good too but only first 2-3 year now its just milking
To be honest you even cannot compare MagicNuts to massive devs like DarkCookie or NLT. I'll use NLT as an example.

So NLT took almost 2 years to finish Treasure of Nadia and each update was by default 2% progress. NLT media has 15000+ patrons (+-13000 in the beginning of the year), the minimum monthly amount to be NLT patron is 2 USD (lowest rank called "Casual"). So if we assume all of the patrons are Casual ranks, then he generates 30 000+ income a month and this is a minimum because in reality it is way more since not all of his patrons are Casuals/2USD-payers. There are patrons who pay more like 8 or even 20 a month. DarkCookie earns even more: a whopping 75 000 USD each month!

Now compare this to the smaller 8 500 EUR that MagicNuts gets per month while still giving us a 10% progress each update (assuming v1.0 is finale). On top of that notice that the updates take 5-6 months (except this one took longer) for 10% story progression, so if MagicNuts would release per month it would be roughly 2% progression and that is not that far away from the 4% that NLT Media, with a much bigger budget, gives every month.

So if you look at everything together MagicNuts is actually putting out a lot of work and, when it comes to performance, on par with the bigger devs like NLT or Darkcookie even with the difference in popularity or donors etc.

On another note:
1. As what milking is concerned, I think every dev does this even if a little bit. I mean, why not lol. As long as you're consistent I personally do not care.
2. Every single time the update release date for WaL gets close, people here start bitching about the time it took/the delay/testing period etc., and it gets on my nerves for the same reasons I wrote above. Dude is working fine and definitely not slow. Even if, I would rather have a working big update instead of a small update consisting of 30 minutes playtime with bugs and little-to-none spicy content.
 
Last edited:

Omnikuken

Conversation Conqueror
Feb 22, 2018
7,561
7,327
To be honest you even cannot compare MagicNuts to massive devs like DarkCookie or NLT. I'll use NLT as an example.

So NLT took almost 2 years to finish Treasure of Nadia and each update was by default 2% progress. NLT media has 15000+ patrons (+-13000 in the beginning of the year), the minimum monthly amount to be NLT patron is 2 USD (lowest rank called "Casual"). So if we assume all of the patrons are Casual ranks, then he generates 30 000+ income a month and this is a minimum because in reality it is way more since not all of his patrons are Casuals/2USD-payers. There are patrons who pay more like 8 or even 20 a month. DarkCookie earns even more: a whopping 75 000 USD each month!

Now compare this to the smaller 8 500 EUR that MagicNuts gets per month while still giving us a 10% progress each update (assuming v1.0 is finale). On top of that notice that the updates take 5-6 months (except this one took longer) for 10% story progression, so if MagicNuts would release per month it would be roughly 2% progression and that is not that far away from the 4% that NLT Media, with a much bigger budget, gives every month.

So if you look at everything together MagicNuts is actually putting out a lot of work and, when it comes to performance, on par with the bigger devs like NLT or Darkcookie even with the difference in popularity or donors etc.

On another note:
1. As what milking is concerned, I think every dev does this even if a little bit. I mean, why not lol. As long as you're consistent I personally do not care.
2. Every single time the update release date for WaL gets close, people here start bitching about the time it took/the delay/testing period etc., and it gets on my nerves for the same reasons I wrote above. Dude is working fine and definitely not slow. Even if, I would rather have a working big update instead of a small update consisting of 30 minutes playtime with bugs and little-to-none spicy content.
You're comparing 1 dev who does everything by hand vs another dev who uses pre-made 3D models with a few color swaps and who has 2-3 PCs running 24/7 rendering stuff. Of course 1 will be able to output releases faster than the other, irrelevant of income
 

whichone

Forum Fanatic
Jan 3, 2018
4,915
10,323
You're comparing 1 dev who does everything by hand vs another dev who uses pre-made 3D models with a few color swaps and who has 2-3 PCs running 24/7 rendering stuff. Of course 1 will be able to output releases faster than the other, irrelevant of income
I think you're actually both saying the same thing.
Read the first line, he said "you cannot even compare them".
He's then showing why the comparison is invalid.
As are you. (y)
 
  • Like
Reactions: istiaque remon

hrimthyrs

Member
May 6, 2020
413
1,419
Those guys on patreon who paid $6 $12 are probably playing the game right now.
Nah, the tiers that get it early only get it 24 hours early. It's currently still only in MagicNuts' hands as they do the last round of repeatedly testing every quest with many different save files to make sure there's no meltdowns. They're planning on sending it off to external testers Wednesday and, if all goes well, the patrons who do get it early get it by Saturday, with the public getting it Sunday the 31st.
 
  • Wow
Reactions: Chickinstrips

Viressa

Well-Known Member
May 24, 2018
1,522
3,208
I know Holly's a tsundere trope and all, but c'mon, she should not be disarmed and made all flustered just by ~xXx420DaRkEsTaR69xXx~ calling her pretty.

screenshot0012.png

I just don't like the tsundere trope in general, it's super unbelievable to me for an LI to go from beating up the MC one minute and then being all "IT'S NOT LIKE I LIKE YOU OR ANYTHING" the next. And when a woman responds to my interest by physically attacking me, I move on and leave her alone. And on a purely physical level, her hair and freckles are cute and all, but she's too young and too skinny. Sorry Holly fans, but she's second worst girl in this game, after Anna.
 

MasksDude

Member
Aug 6, 2021
109
182
I hope the main story goes far with the new update, I wanna explore around and bone her and get her powers lol or explore the other areas of the map
 

pr0dukt

Member
Jun 2, 2019
108
162
What a gem of a project. Great Writing, progression pacing, and the Art is wunderbar!

Keep on keeping on, Married Devs of quality, NTR-free ecchi storytelling. xD
 
4.70 star(s) 464 Votes