Lewyn Collins

Engaged Member
Nov 16, 2021
3,113
3,679
This is their only job and they are earning a nice monthly wage from it, that's what all this fuss is about.
Seriously, is that all you read from my message? Two people, man, two damn people. If those people are so frustrated about the slow development, follow my advise in the end of the message. Giving it a long break is better than ragequitting on a forum.
 

moskyx

Forum Fanatic
Jun 17, 2019
4,277
14,220
Seriously, is that all you read from my message? Two people, man, two damn people. If those people are so frustrated about the slow development, follow my advise in the end of the message. Giving it a long break is better than ragequitting on a forum.
No, I fully agree with the rest of your comment, I should have said that. It was just a clarification about that exact part, since that's the real reason behind most of complains: every single time a dev starts to get well paid for their work, some people start bitching about that dev being a lazy greedy milker that should work faster, harder, and hire a bunch of people to work even faster.

No not really. The world keeps on turning and shit eventually happens. Pandemics and wars and embargoes and economic downturns still happen. And when a project stretches out over decades it become inevitable. When inflation rises and economies slow down people have to cut back on their expenditures and one of the first targets for cutbacks is luxuries, like Patreon support and games. So while riding the gravy train is nice the trip doesn't go on forever.
Let's them enjoy the ride while it lasts. I totally prefer an unfinished masterpiece like this than a fully developed piece of forgettable shit.
 

imagica

Member
May 2, 2020
171
292
So I have first scene with Rose and her "alter ego", but there is no "cum" option. How to finish the scene and continue?
 

robbiej691

Member
Oct 7, 2020
171
218
good update but i cannot imagine this taking 3/4 of a year of development.
sure, the artwork is great and all but most of the dialogs are straightforward to implement once you have all gestures for each figure ready.
they also always show a "bug progress tracker" on their website. since i am a developer myself, i see two points that make me suspicious here: a) the game is a very linear game. i cannot think of any major sources for bugs apart from a missing image or a missing value update of a variable here and there. b) they always seem to know the amount of bugs in advance. this might make sense in a more complex project where it is sometimes very difficult to isolate and fix the bug and test the result. but they use the renpy engine here - which very simple and fixing a bug in a linear game is a piece of cake. so listing this as a todo for weeks doesn't even make sense.

to conclude, i have enough reason to believe the developer is a scammer and i will cancel my support.
as you are a developer, do you have a game comparable to this that i can view and form a better opinion of your views? i am not being sarcastic, i am genuinely trying to understand where you are coming from
 
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Whiteleaf Studio

Active Member
Game Developer
Oct 20, 2019
525
1,980
And you just outlined the whole problem, not just with this game but with many of the games that we see on Patreon. It's over ambitious projects. Again and again we are seeing amateur dev's attempt large ambitious projects that will take years to complete. And they just aren't practical. For single dev's or small teams to take on projects of this size and scope, that can take years to complete. And it's just now starting to sink in for them, and for those of us who support them, that maybe they have bitten off more than they can chew.
Why do you care if it takes years to complete?
Maybe the dev doesn't care about finishing it quickly like you want it.
 
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