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Hi everybody.
This week we have worked entirely on Holly and her story, and here's a summary of our work:
Art:
Chestnut has been drawing new locations and working on Abraham's sprite. She's done with the Well, the video footage of which you can see here:
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(shorter)
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(extended)
She's also worked on Celestina's house and the mudbank.
Code:
Not much coding was done this week except adding new background art and buttons, and animating elements using Ren'py's ATL to make it look more pleasant.
Writing:
Pistachio has spent almost the whole week working on the first draft of Holly's intro quest. This includes all the dialogues and new convos. He should be done with the first draft by the end of this weekend.
Debugging/Editing:
A lot of new debug and edit tasks were added as we started playing the new quest-line and noticing issues with the code, the flow, and the overall feel of the scenes. We have already dealt with a lot of them, and we're going to be testing features (and changing them) as we advance.
Next week's plan:
Next week we're going to continue working on Holly. Chestnut wants to finish all the necessary sprite and locations so that she can start working on the cutscenes.
Pistachio is going to be rewriting and editing the story, and he wants to remake Holly's questline to make it smoother. He also wants to go back to scenes from 0.1 and 0.2 and make sure that if you play 0.3's content before the main story, you get an alternative dialogue.
Have a great weekend
Cheers