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Weekly report 149
Hi, everybody.
I hope you're all doing well. Here's a summary of what we did this week:
Our work consisted of two parts, doing the tasks we had set for ourselves and testing a series of events from Gomira's first quest following the intro, comprising about an hour and a half of our playtime.
Regarding the base work, Chestnut continued her work on sprites, doing skin variations for Karl and other guards and a few hands for Mei. When testing, she found many things that require change, mostly writing-wise. Additional artwork will also be needed if we are to be one hundred percent happy with the content. She spent several hours today working on one such artwork and finished it.
I posed scenes, edited several dialogues, prepared them for future work, and added some sound effects to completed scenes. There are changes that I will need to make and dialogues that I need to partially rewrite, but I don't plan on working on them right now. At this stage, I want to advance as much as possible, and once I'm done, at least with the first quest, I will go back and make the necessary changes.
It's worth noting that having testing sessions and finding many necessary fixes is normal and a part of the process. We will get it right in the end, and it will be great when we do.
That's all.
I hope you have a wonderful weekend.
Cheers