They sporadically post WIP videos on Patreon. The most recent one is from June 23rd and is almost 17 minutes long at 5x speed. Almost an hour and a half to draw a ship for a background. Another from April is of an image of Gomira, 13 minutes at 5x speed, over an hour real-time. You are providing yet another example that the crowd that insists this dev team is taking us for a ride are getting their supporting evidence by shoving their arms to the elbow up their own asses and yanking out a turd and a chunk of intestine and then wondering why we don't take the raving lunatic waving around feces and viscera seriously.
and you are providing the most vile sort of comparison I can think of probably because you're too dumb for a civilized discussion and think it will scare someone away
1h for a random background element IS long, I don't even recall seeing any ships in the game at all, as for Gomira, then you obviously totally missed my point about layers, the first concept drawing and setting up elements takes time, that can be hours, but once it is set up, making "animation", facial expressions, even hand gestures goes much quicker, since you don't redraw everything, you adjust elements (which are on separate layers) like brows, mouth, face shape, distort, rotate, resize and blend, and there you go - from neutral Gomira you get happy Gomira or angry, and those take minutes
and it is not like there is a huge variety of character poses, they reuse a lot of stuff, pay attention and you'll start to notice that yourself
same goes for things like houses or other 3d structures you need for your backgrounds, find a stylized blender model (which there are tons around for free), comp the scene, don't even need to render, just use a camera and make a screenshot, set up your frame and copy that as a reference layer for your 2d drawing, you get highlights and shadows immediately, it is like coloring books for children, this technique is very popular for animators
techniques like these are used to speed things up and not waste hours on background elements because there are deadlines and you don't get payed if you don't do it in time, here that doesn't apply, and clowns talking about how this takes so much time is simply annoying
and even for concept art you don't have to waste tons of time, there is that thing called stable diffusion, so generating something suitable to use as reference is very easy, and there are artists doing full figure 3d sculpts from reference drawings in couple hours, not a sprite for a cartoon 2d image
edit: to be clear, I don't have problem with devs here, I see them doing these things already, or some of it, the "problem" is with those few parrots who keep on saying how incredibly time consuming, complicated and difficult this is