Weekly report 175
Hi, everybody.
I hope you've had a great week and are ready to enjoy your weekend. Here's a summary of our work since the last report.
Chestnut:
She wanted to start drawing the sex scenes but got busy with one of the more complicated and multi-stage cutscenes, which took up most of her time. Many of the cutscenes that are done will require edits later (in addition to different variations often involving sprite expressions), but their main art is progressing well.
Pistachio:
I posed several dialogues (part of larger events) and made some changes to the code as well, adding interactions and elements to make longer conversations more engaging.
A note about the posing tasks of Gomira's second quest: although I have posed a lot of dialogues from Gomira's second quest, I feel like I still haven't reached the halfway mark for the scenes of that quest since I have mostly focused on the more straightforward stuff to keep things moving. I'm clarifying this because if you have been checking the progress tracker, you will have noticed that I have been needing more posing tasks than I had estimated.
Next week's plan:
Chestnut wants to continue work on some of the earlier cutscenes (and possibly record them), and if all goes well, she will start the base for at least one of the sex scenes.
I will try to get the dialogue I'm working on in a satisfactory shape, and then pose it and move on to the next text.
That's all, folks.
Have a wonderful weekend.
Cheers