Qwasar

Active Member
Apr 20, 2017
830
805
That would make it 1 year of dev and the milkers can't live with that
The quality of the game is great, and they get regular updates on the "why" the current status is what it is. They can make informed decisions, so no room for blabbering.
 

HarryFlash

Newbie
Aug 4, 2019
97
136
May? I think the most optimistic date is July/August.
Not a chance. We're 8 months in and haven't reached 50% yet. Originally I taught the next release would drop around September/October of this year but realistically they'd be doing well to get the release out by December at their current rate of progress.
 

Omnikuken

Conversation Conqueror
Feb 22, 2018
7,561
7,328
The quality of the game is great, and they get regular updates on the "why" the current status is what it is. They can make informed decisions, so no room for blabbering.
That's too much reasoning for the typical milker. He sees about a year of dev for 1 route and ~12 scenes = pure dev greed and Patreon should nuke their account and ban them for ever doing anything else
 
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Tosted

New Member
Mar 25, 2020
13
82
Always mind blown by people getting actually heated at solo/small dev teams making porn games. For free porn games. Especially games with insane -INSANE- levels of quality like this one. Y'all just gotta chill, live your life (I know it's hard), and come back every few months to check on your favorite degenerate content.
That being said. I am also impatiently anticipating any and all updates for this damn game lmao it's so good.
 

VoXVVP

New Member
Nov 24, 2022
12
7
Looks promising. Too many incomplete offerings here though. Too many dead ends and backlogs are way too deep to play the same game over just waiting for its next content release.

I get that is the nature of user development but we need more FINISHED projects. Ill keep my eye out for this and remain hopeful but I wont start until its already done.
 
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Omnikuken

Conversation Conqueror
Feb 22, 2018
7,561
7,328
Looks promising. Too many incomplete offerings here though. Too many dead ends and backlogs are way too deep to play the same game over just waiting for its next content release.

I get that is the nature of user development but we need more FINISHED projects. Ill keep my eye out for this and remain hopeful but I wont start until its already done.
Dunno how you expect games to be finished when the entire goal of Patreon is to help devs actually make the game .......

Cya in ~2030 if you wanna wait for the complete game.

Also have to point out this is the 6th build, and you wonder why most of the things aren't in the game or lead to nowhere
 

VoXVVP

New Member
Nov 24, 2022
12
7
Im not criticizing the model. Just that the model does not produce anywhere near enough completed projects.

Obviously not happy about it as we all want more of what we are here for. But it was always a 3rd world minor bitch.

But yeah I am the type who didnt play Skyrim until 2014 waiting for all the DLC to be released given its 2011 release.

Do the same with most games. As I stated, backlogs are way too expansive to replay the same game over and over for each patch. Is better to wait for the finished product.
 
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Omnikuken

Conversation Conqueror
Feb 22, 2018
7,561
7,328
Im not criticizing the model. Just that the model does not produce anywhere near enough completed projects.

Obviously not happy about it as we all want more of what we are here for. But it was always a 3rd world minor bitch.

But yeah I am the type who didnt play Skyrim until 2014 waiting for all the DLC to be released given its 2011 release.

Do the same with most games. As I stated, backlogs are way too expansive to replay the same game over and over for each patch. Is better to wait for the finished product.
Point remains : this isn't Steam or most other places. You get leaked versions of in-dev games. Click on tags at the top of pages and use the "completed" 1 if all you want is finished games
 

KingBea

Member
Jul 26, 2017
428
2,077
1678501588300.png
Weekly report 148

Hi, everybody.
I'm happy to start this report by saying that we've had a very good week workwise: I've been helping Chestnut with the kids, and so she has been able to advance several of her tasks. Of course, there's a lot to improve, but overall it's great to gradually get back to the work schedule that we're familiar with.

Here's a summary of our work:
Chestnut:
Chestnut mainly focused on sprites, starting new bases for announced characters, for example, the back view of Gomira's sprite used both in cutscenes and in double sprites like kisses, etc. Did hands and faces that I had listed as needed for the posing task. She also worked on WIP cutscenes and began doing the details on another new sprite for one of the extra characters of the update.

Pistachio:
My initial plan was to focus on two dialogues, and I'm done with one of them and am currently working on the second one. I should finish it by the end of tomorrow. This week I did more editing, as is the usual procedure for the posing stage, and I also added completed backgrounds to the game, replacing the placeholders and making the necessary adjustments.

Next week's plan:
Chestnut will continue what she did this week: going through the needed additions for the sprites to help me with the posing and completing cutscenes on the side.
I am going to try to finish posing as many scenes as possible and, if I can, add more sound effects.

That's all.
Have a wonderful weekend.
Cheers
 
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