Weekly report 170
Hi everybody.
I hope you're all doing great! Here's a summary of what we did last week:
Chestnut:
For the first few days of the week she helped me with the testing and the editing and then spent the rest of the period working on cutscenes. We posted a
video here showing her work on one of them.
Pistachio:
I did a bunch of editing, posed dialogues, coded in some art and events, and one day, when I just wanted to do something different for a change, I added some sound effects to the event I'm working on. I also fixed a few bugs that were not really game-breaking but which visually messed things up (for example, one of them had to do with sprites; they would move around the screen on roll-back action, and there was an issue with their layered images).
Next week's plan:
I'm going to have a busy week, trying to do only posing and finish the event I'm working on.
Chestnut will continue drawing on cutscenes and sprites.
That's all.
Have a wonderful weekend.
Cheers!
P.S. We're taking this Sunday off because it will be the 11th anniversary of our marriage.