- Nov 16, 2021
- 3,142
- 3,726
So this game is still the same scam blackhole I remembered? At this point, the only good thing about this game is the thread's arguments.
Lmao ....Lmao... there is a good reason why you need to actually release fuggin updates to avoid the 'abandoned' tag on F95
I'm gonna have to try this at work sometime, the next time a VP asks me for an update on something I will send them a very pretty colorful snapshot of progress bars, but when they ask for actual files to see the progress I'll smartly respond "Let me cook!!!" Or, "I'll have you know my grandma's spleen just ruptured! ...Could you donate some money please?"
Thank you F95
When people love to talk they will do anything to achieve that. Especially with numbers. Oh the numbers and facts and truths...Lmao ....
I follow these progress bars almost since the very beginning. When the bars reach 100%, the devs deliver, for sure.
Some devs deliver a small update twice a month, others deliver a big one every few months. Whats wrong about that?
Does having big updates mean game is "abandoned" in between the updates?
Last update was almost 2 years ago. By all accounts it qualifies as being abandoned.Lmao ....
I follow these progress bars almost since the very beginning. When the bars reach 100%, the devs deliver, for sure.
Some devs deliver a small update twice a month, others deliver a big one every few months. Whats wrong about that?
Does having big updates mean game is "abandoned" in between the updates?
what is the game of your signature image with the 3 girlLmao ....
I follow these progress bars almost since the very beginning. When the bars reach 100%, the devs deliver, for sure.
Some devs deliver a small update twice a month, others deliver a big one every few months. Whats wrong about that?
Does having big updates mean game is "abandoned" in between the updates?
Appears to be: https://f95zone.to/threads/dying-dream-v0-5-4-skoegul.93994/what is the game of your signature image with the 3 girl
Without sign of continuous work I would agree ofc.Last update was almost 2 years ago. By all accounts it qualifies as being abandoned.![]()
I can only repeat myself:When people love to talk they will do anything to achieve that. Especially with numbers. Oh the numbers and facts and truths...
You don't know that?
Oh! i didn't know they post such videos, this is really nice, thanks for sharing!.You must be registered to see the links
So does magic nuts ( or anyone who makes such games) always have to make in game images from scratch? Like this? Because if that's the case I would say they are really working their ass of for making these games. I respect that.
Daaaaaaang!You must be registered to see the links
So does magic nuts ( or anyone who makes such games) always have to make in game images from scratch? Like this? Because if that's the case I would say they are really working their ass of for making these games. I respect that.
Really says a lot doesn't. Gives total credibility to his posts.Wait,moskyx is an actual discord mod of this game?
Now everything makes more sense![]()
Now that's a dangerous line of thinking. You gotta remember, humans are not assembly machines. Nobody can make art at a rate of more than 1.5 drawings per day, while maintaining that level of quality, and specificity of use case.Daaaaaaang!
You just posted the second most interesting thing in this thread! (Xupuzulla still with the most eyeopening one)
First time the dev can be seen at work + moving brushes + time needed!!!! Wow!
That means one simple thing: Now it´s easy to calculate how much time was spent on the paintings in the update, one can easy interpolate how many paintings were made per week in the i guess 2 years till this update comes out.
If you slow the video down by the factor 8 then normal working speed shows up, easy to see when moving the brush and choosing in menus etc. That means that painting was finished in about 2 hours! While i think a talented painter with a vision, experience and determination could finish it easily in about 30-45 minutes, this is not the point here. If the dev works like that (and didn´t slow it down on purpose) its fair to count with 2 hours per painting.
Meaning if the dev was honest that they´re working full time on it, then that should amount to around 80-100 unique paintings per months --- emphasis on UNIQUE, not like just moved the hand position a little bit on the next painting where most of the background, body position etc. is the same or used some copy/paste tricks from another painting.
So no matter what you think of the dev, an honest judgement of their work ethic can be made once the update is out.
It wont be me, but somebody will count the unique paintings and then we´ll know if the dev was honest or if he was misleading people.
Well anyways, as i said, very interesting video, finally something with substance. Thumbs up from me.
Edit:
Ooops, i just saw Art is clocked at 310, hmmmmm......... judging by that my former assessment that an update should take 3-4 months was a very good guess!![]()
How did they do it on the initial updates then?Now that's a dangerous line of thinking. You gotta remember, humans are not assembly machines. Nobody can make art at a rate of more than 1.5 drawings per day, while maintaining that level of quality, and specificity of use case.
He only keeps the money of those who want him to keep their money.... Oh wait, apparently he is disgusted by his own work and that's why he doesn't wanna work fast... but he'll keep getting your money!
My goal isn't to defend the devs, I know they're taking almost double of what can be considered a reasonable time. But at the same time, your initial calculation was goofy. You can make a point about the devs slacking off without making up imaginary skilled artists who churn out 80 fully rendered artworks in a monthHow did they do it on the initial updates then?
But whatever, ok, lets continue my dangerous thinking, shall we?
Lets not count with your 1.5 drawings a day. Lets count even lower at just 1 drawing a day, still should have been finished in 10 months max. with the 310 Art pieces.
And don´t forget as its very important: the devs claim they´re working "full time" on it. With "Full time" they should have clarified that it means working for 2 hours not every day but every second day - that´s their effective output.
Hehehe, come on man........, if you don´t have your judgement clouded, it´s pretty clear what´s happening here.
There´s no need to sugarcoat it.
This dev was working effectively max 1 hour a day on the Art, despite giving the impression that he works full time on it.My goal isn't to defend the devs, I know they're taking almost double of what can be considered a reasonable time. But at the same time, your initial calculation was goofy. You can make a point about the devs slacking off without making up imaginary skilled artists who churn out 80 fully rendered artworks in a month