Haha Yes with this one I have more than onetime really hardtime.You must be registered to see the links
Since the second chapter of my VN, I m using a house that has recently become quite popular in other VNs.This topic...
It's always the same, people are using stuff thats easily available and don't care to do some customization...
Yeah, I get it, it's work and it's not always easy, but come on, it's not like you have much pressure before you release your game.
There are so many people not even trying to customize anything and it's getting worse with almost every new Daz game that pops up. Same characters, same buildings, same environments.
It's so easy to move some furniture here and there to make a house at least look a bit different. Move a few slider to make a character unique... The first thing I did when I started working on BM was making sure that the "home" doesn't look like home 23 in game xy. Sure I'm using some assets other people use too, but thats simply because I can't do everything myself.
Come on guys, at least try to make something unique!
Thumbs up to every dev who actually does some customization.
That's what I mean, you don't have to build everything from scratch, change a few things here and there and a well known room can become unrecognizable. It's not that it's hard to do, one just has to do it, like you didSince the second chapter of my VN, I m using a house that has recently become quite popular in otherl VN.
The second chapter is still under development, but in the meantime several VNs have appeared that use the same house.
I chose the house before I saw it in other VNs, which appeared later, but they have a faster development.
But I've done quite a lot of customization in many rooms from the beginning. However, some rooms are recognizable at first glance, some are hard to recognize, because I removed parts of the walls somewhere and added some other walls, changed some textures etc..
Two examples:
Dining room, quite recognizable.
View attachment 663777
Bedroom, hard to recognize.
View attachment 663778
I do some customization, but it's mainly a hobby and I don't have time to design everything from scratch.
Yeah, but I still have a bad feeling that the house is being used a lot, which I didn't expect when I picked it up.That's what I mean, you don't have to build everything from scratch, change a few things here and there and a well known room can become unrecognizable. It's not that it's hard to do, one just has to do it, like you did
I agree with recreation, it's fine to use the same base assets as 100 other games out there as long as you customize it a bit so it looks at least a bit unique. That's kind of the whole point of using Daz.Yeah, but I still have a bad feeling that the house is being used a lot, which I didn't expect when I picked it up.
If I had known, I would have chosen other chairs for the dining room, for example, because the original ones are very recognizable, although I changed the shader.
But in the bedroom, for example, I merged the two rooms into one because the originals were too small, and I replaced almost all the furniture and most of the textures.
I've changed most of the textures and some of the props in the bathrooms, so I hope that although a few other developers use the same house, players won't feel like they see the same thing as in other VNs.
Great customization of that room. Personally, I prefer a little less gloss on the floor but the rest of the room looks very cozy and natural.Retexturing things in Daz is not really all that difficult. Most furniture assets are separate from the rooms they come in, so you can always add and remove stuff from other sets to make it unique. You really only have to do this one time, and then save it. Brand new environment that is unique.
I don't expect it from games, but it's always a plus. Same goes for characters.
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Wow! You did an amazing job transforming that room! I absolutely LOVE your version.Retexturing things in Daz is not really all that difficult. Most furniture assets are separate from the rooms they come in, so you can always add and remove stuff from other sets to make it unique. You really only have to do this one time, and then save it. Brand new environment that is unique.
I don't expect it from games, but it's always a plus. Same goes for characters.
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For most environments it's not really ow there is X from game Y, but it's the park used in every single game. Or the highschool building, or the clothing shop, etc. I don't mind seeing some of the environment stuff reused here and there, but for some environments it litterly feels there's one asset used.The girl from Dating my Daughter. I never thought she was that attractive to begin with, but then everybody shoved her into their games. I don't really mind seeing reused environments, I actually find it kind of fun to go "oh, look, it's that park from game x" but with characters I really appreciate seeing new faces.
That's cuz there aren't that many assets that can be a drop-in replacement. So most people use it.For most environments it's not really ow there is X from game Y, but it's the park used in every single game. Or the highschool building, or the clothing shop, etc. I don't mind seeing some of the environment stuff reused here and there, but for some environments it litterly feels there's one asset used.