How would that work with the plethora of games with female protags or parody games?
I think if a game doesn't respect its own world setting enough to come up with the names it's unlikely to be worth a play. If the names/characters dont matter how does the story matter? It probably doesn't and the dev knows it.
Your preferences likely come downs to personality traits. Would be interesting to see personality tests of people who really insist on naming their characters. Or how it relates to how they feel about ntr. I don't care if game has it but maybe you feel differently.
You know, it's amazing what you can learn when you actually read the posts in a forum. For instance I was the first person to respond to this post whatsoever, which means if you'd taken the time to read some before posting things, you'd have read this statement, by me, about how I feel about NTR.
NTR is a touchy subject. I'll say this, in real life, I'd never feel NTR. I don't view relationships in the same way most people do. I'm not a jealous person. Jealousy is the main ingredient in NTR. As a result, I'm not opposed to a lot of the things that get labeled NTR but really aren't. Romantic Rivals are simply antagonists to me. The problem I had with Eric wasn't his NTR but his Deus Ex Machina level of power that totally upended my suspension of disbelief. That said, I do empathise with a character, so a game with a real NTR focus, where the point is that the MC himself feels jealousy, that's not something I can play, because I will feel for him.
But far more importantly, you should have seen this bit, since I quoted you in the post that made it, meaning you should have gotten a notification. In this one I show and understanding for when and where if becomes important to have artistic control over the names of characters, like with my own characters whom I mention, Alexander, Alexis, and Evelyn. However, I start by defending a number of titles that let you name the MC.
Wrong. Depraved Awakening, Babysitter, Sisterly Lust, Wicked Choices, I Love Daddy, My Sweet Neighbors, and more I could likely name drop actually start by letting you name the MC. This is normal. It's not that the developer doesn't know what he's doing, it's that the developer is trying to immerse you in the story by allowing you to choose the name of the character. The only reason none of my games are doing this is because their names are relevant to the stories. Alexis and Alexander are twins, getting their similar names from unimaginative parenting but more importantly because it shows the audience they're twins from the start. Evelyn, my protagonist in the game I talk about above goes by Eve, she's attending a school named Seraphim Academy, and it's got a theme of sexual discovery, all tying back to the idea that the main character is an allegory for the garden of eden, partaking of the forbidden fruit.
However, if you don't have such stringent reasons to give your character a particular name, there's no reason why you shouldn't let your players name them after themselves. I don't know about you but I get a twitch when my virtual sister calls me by my name as I eat her out. That level of dismissive vitriol for such a mechanic shows you've got some serious issues to work out with a game or two you played in the past.
Depraved Awakening might have the best writing of any adult game I've played. I've seen you're not the biggest fan of VN, a strange position to have for someone so stringent on their idea of how to write is, but whatever, maybe you've simply played a lot of VN that are no more than Kinetic Novels with lots of fail states. But back to DA, the setting is a gritty city, the story a Noir Detective case, and the detective we follow really has no need for a name. The story operates whether he's called John, or Yuri, or Mohammed, or Jamal, granted he's white, so calling him Jamal might earn a chuckle. But as I said, this might be one of the best written stories in an adult game that I've ever played. It continues to up the stakes, introducing more information, dropping more character depth, creating more tension, not to spoil things, but in one release you go after a dude who's relevant to the case, only to find he's taken one of the women who you're trying to use as an informant out to this cabin and he's got her in these stocks, just going to town, so you knock him the fuck out, saving her, and run. He wakes up, chases after you guys with his crossbow, puts one through you, then catches up to the girl, while he's struggling with her you get up, grab a rock, and go to town, smashing his head in. Then, in the next release, there are huge consequences for this, you're expecting something of course, as you're a former police officer, and have good instincts for a PI, but you're nearly to late to stop them, giving me the impression that it's even possible, if you make the wrong choices, to be too late. Again, as I said before, Witcher III isn't good because the MC is named Geralt, it's good because it's got a great world, complex characters, morality, and stakes.
I could go through so many more games that have an MC naming function, and I'd be able to justify each and every one of them. But now I'm gonna address some further willful ignorance on your part.
How would that work with the plethora of games with female protags or parody games?
You know women play adult games too, right? This being an adult site, they often, and rightly so, hide their identity. Those who don't include great members like Chel and Hentami, one who's a good resource for game's that are worth playing, and the other is a voice actress and developer. Hell, the Doggerator himself's daughter is a member. So, in the case of female protagonist games that let you name the character, like I Love Daddy, then they get the opportunity to see the same thing I do. However, for myself, I tend to find it nice because there are certain names that I've always found attractive for some reason, either because they remind me of women I've known in real life, Like Sarah, or because they simply sound sexy with a heavy helping of Cute like Mia, or because I like them for my own reasons, like Variations on the female versions of Alexander, Alexandra, Alejandra, Alexis, Alexandria, Alexia, Lexxy, etc etc. As a result when I'm given a chance to name the female MC, or a female character in a game, like with Sisterly Lust I tend to give them names that fill those types of desires for me.
Your preferences likely come downs to personality traits.
This portion of your post shows even more of your presumptuousness. You've got this smug aura, reminiscent of people who think they're the smartest person in the room. It may just be some preconceived notions, but your analytical statements appear to suggest that you're looking for hypotheses as to why someone would believe as I do. However, as you're working without evidence you show your own ignorance. Even one look to the side should show you that I, the person you quoted, am a developer, meaning I actually write games, which means I have some experience in this field, something that looking at your profile doesn't appear to be the case. So, you are telling me, firstly, what it takes to be a good writer, and secondly, what I likely enjoy without knowing me. But, lets entertain this hypothesis of yours.
The game Sisterly Lust, you'll often find me praise for its use of character archetypes while simultaneously making them far more human than other writers characters in game. I'll tear the characters apart, especially the oldest sister who's the "pure virgin with a heart of gold" personality type, such a 2 dimensional character, until, as the game goes on, the developer manages to develop this character, show that her altruistic side is genuine, that her virginal side is more about a lack of experience and worthy men in her life. With the barest of prodding and compliments you're able to peel her out of that shell and bring her into herself, little by little realizing her as a much more rounded character. I like her, and what's important to note about that, is I generally prefer sluts. My ideal outlook is, as I explained in an earlier post in this thread about my character Evelyn,
This character isn't typical. She, like myself, doesn't really believe in "true love" she's not above romance, and she doesn't have a problem with relationships, but she's polyamourous, and will only get more so as the story advances.
But back to sisterly lust, we can take a look at any of them, the middle, also older, but not by much sister is the "tsundere" she's cold and rude at first, but that's a defensive shell that after you break down shows her to be caring and affectionate. But, as you play, you realize that maybe it wasn't that at all, in fact, she has some perfectly valid psychological reasons to have responded so hostilely to you in the beginning. You see, you were separated from your family in the divorce, when you were all much younger. She still has memories for her daddy, and harbours some resentment toward you for being the only one he took with him, but moreso because you look just like him, bringing up all these emotions she doesn't know how to deal with, all while she's also in a hightened emotional state in the first place because she's currently being blackmailed, required to come up with a lot of money to keep dirty pictures of herself from being posted all over the internet. After helping her get through that you're able to talk to her more honestly and openly and she accepts you as her caring loving brother, hints at maybe more than that, and reveals her feelings about you and dad leaving, and her shock at how much like him you appear.
As for the youngest sister, she's actually not that easy to categorize. She's a little sister character, sure, but she's more complex than that, she's likely the one who's closest to my Evelyn, at least of the sisters, though not as close as some of the ancillary characters. She is kinda the emotional middle, with regards to your return, not enthusiastic as the older sister with the heart of gold, and not hostile like the tsundere. She's almost bored by your appearance. She's polite, but it's clear that she doesn't really care you're here. This isn't to say that she's passive aggressive or anything, but it paints her as the type of person to live in the moment. And that may be the closest we get to really defining her character. Other's do say she's the more impulsive of the bunch, doing and deciding things by feel rather than by weighing out all the options carefully. When you accidentally walk in on her in the shower her reaction is both sexy and appalled. She kinda shows off while rebuffing you for entering without knocking. When she later walks in on you, coming full circle, things obviously spark in her mind. As you continue things get heavier, and it's obvious that she's inexperienced, but eager.
Now, if you asked me to do the same thing with the characters from a game like Man of the House, or Big Brother(and seeing as I write for a parody game of these characters I'd know just how poorly written they are), I wouldn't be able to. And yet the characters in both of those games are named for you. Sisterly lust, however, lets you name every one of them. I didn't even start on the mom, or talk about the ancillary characters, like Riley, Alina, and Anna. It takes dedication to character development to get my attention, in fact, again, if you were paying attention to anything beyond your preconceived notions, you'd have seen my signature which clearly in bold capital letters proclaims Character Depth Matters.
TL;DR You're short sighted, opinionated, and simply wrong on all counts. I don't have problems with NTR that most people do, simply because I'm not a jealous person, I neither get off on, nor am I offended by actions that should make me jealous. Character depth and world building don't always require a particular name. If the world calls for it, like one with religious symbolism, then sure, be sure to use names to flesh that symbolism out, but if it doesn't really matter if your character is John or Jacob or Sam or Elliot, then there's no reason not to allow someone to write. And, start paying attention. Listen to what others have to say. Learn to read all the posts in a thread before making assumptions and accusations about others, and most importantly, don't ever express a negative opinion of media which you haven't consumed, as your lack of consumption means that you have no foot to stand on in your arguments.