- Apr 18, 2021
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Yes, you can do the same in Daz3d and like Daz you're only *modifying* existing models much like Victoria 8, Michael 3 etc. but unlike Daz products, it animates in real time. You can use motion capture and control the animations of your Metahuman in real time like an avatar.That's still not "procedurally generated characters" it is 3D models that have been scanned based on real people. You can just morph them. You can do the same in Blender and Daz3D
They are also working to be able to do this with DAZstudio right now but it's not real time and isn't as accurate.
So saying that Metahumans is limited because you can only work off of premade scanned models is like saying Daz3d is limited because you can only work off pre-existing characters like Genesis. Yes, limited yet people make thousands of creative versions.
Here is an example of a guy making himself in Metahuman with very little effort.
Finally a HUGE difference is that both DAZ and Poser have always had very steep learning curves with unfriendly user interfaces. Metahuman looks to be both more powerful AND easier to use out of the box.