What RPG elements you want to see in VN/VN-Sandbox game?

DiviDreamer

Member
Aug 29, 2020
262
229
Hi, i bit in research for some interesting rpg stuff you want to see in VN, Sandbox game?
Something like this:
Exploration and quests
Items and inventory, gathering
Character actions and abilities
Experience and levels
Turn based Combat
Buy n sell for profit and fun
maybe more
 

Gordon4321

Member
Dec 4, 2017
179
94
For me it is:
- "interactive" combat- basically more than just "be offensive" or "be defensive" as alot of VNs have
- XP/level/ability system, so you can get a sense of the MC getting stronger
 

Beatrix Kiddo

Member
Donor
Aug 25, 2016
402
1,051
Some actual role-playing. I would like to be able to mold my character as I want through choices and actions. It doesn't even need to change the story as a whole, but affect the tone, dialogs, and how the events and scenes play out.
 
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Staimh

Active Member
Dec 12, 2020
895
3,420
OK - I may have this wrong but
Aren't VNs and RPGs effectively opposite ends of a spectrum

A Visual Novel is where the creator guides the player through a story
(maybe with aesthetic options but not significant plot options)

An RPG (which I would expect to be open world) is where the players starts and can pretty much try anything
Due to the wide variety of options a lot of game progress is effected by RNGs (this also gives variation on replays)
Lots of things the player might try to do at the start can be fatal
There is a trial and error learning process (shortcuts available through help files and walkthroughs)
Progress consists of completing certain tasks / achievements / boss victories

And in between the two is where a lot of games lie
So the more options you allow in a VN - the more paths you need to maintain

As such the answer really depends
Do you have a story already outlined ?
How much variation do you want to cover (and maintain) ?

I prefer RPGs - but I think many who play porn games prefer VNs
 

Meaning Less

Engaged Member
Sep 13, 2016
3,540
7,114
OK - I may have this wrong but
Aren't VNs and RPGs effectively opposite ends of a spectrum
While most western vns are just vns, japanese vns can go pretty deep with rpg elements.

Vn consumers go from people that just want kinetic novels with minimal interaction up to people that want full blown management/rpg/exploration mechanics into their vns.

maybe more
As a developer you should focus on what you want/can do and people interested in it will show up, simple as that.
 
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DiviDreamer

Member
Aug 29, 2020
262
229
OK - I may have this wrong but
Aren't VNs and RPGs effectively opposite ends of a spectrum
yes, but no not really) i was saying just some rpg elements
i really hope that other devs consider to include some interesting rpg stuff
even in kinetic VN there is some rating counter systems that can be count as rpg right?
 
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