What style of art do you prefer?

What style of art do you prefer

  • DAZ 3d (Being a DIK, Treasure of Nadia, City of Broken Dreamers)

  • Honey Select (Once in a Lifetime, Pale Carnations, Harem Hotel)

  • Anime (Monster Girl Club Bifrost, Discipline, Monster Girl Quest, Rance)

  • Western Animation (What a Legend, Summertime Saga, Taffy Tales)

  • Other (Please explain)

  • Live Action / Photos of real Pornstars


Results are only viewable after voting.

Sphere42

Active Member
Sep 9, 2018
926
973
I can find examples I love and others I hate for all of those styles. However I mostly seek extreme/bizarre fetish art which is why I voted 2D. Basically after learning the mechanical prerequisites a willing 2D artist can create virtually anything without further effort. Perspective, shading, adherence to a reference style, all those things apply equally to two teenagers holding hands or an insectoid alien getting skullfucked by a futa catgirl. 3D has the intermediate layer of needing to both find/create the models and then working with them within the confines of the software leading to a lot of very "mundane" artwork. Even if you aren't literally using the same models anyone who can't create their own from scratch within a reasonable time frame will never be able to match the variation a reasonably skilled 2D artist is capable of.

Where 3D wins out is quantity. Animations in particular take way less (human) effort relative to still images and even simple posing has more freedom than 2D "image variation" CGs. Only for some reason most projects here are pre-rendered still 3DCGs instead of live-render sandboxes where the end user would actually have access to this amazing power of 3D such as using Illusion character creators yourself.
 

おい!

Engaged Member
Mar 25, 2018
2,576
7,564
Does anyone know which software they use to create graphics for games like Harem Hotel, Mythic Manor, The Headmaster, etc.? I've searched for Honey Select and it seems to be a game and not a software... sorry if I'm wrong, but if it's really not a software, why people call this style of grpahics 'Honey Select'? It was the first game?
It is simple, because "Honey Select" has Studio and Studio Neo to create scenes and it is not the only Illusion title that has them.;)
 
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rocketMonkey

New Member
May 11, 2020
13
9
yah, A lot of those VN games seem to based off of the Honey Select game. recently I have downloaded the game and I must say so far it offers a lot
 

elizzyviolet

Newbie
Game Developer
Aug 9, 2021
56
78
i just can't get into the 3D models or the "western" style porn animations: gotta be anime style for me.
 

Carpe Stultus

Engaged Member
Sep 30, 2018
3,402
8,845
In general really well made 3d visuals made in DAZ, Octane or Blender. HS games are most of the time a no go with one exception, pale carnations. From the western style stuff i only like the work of Winterlook.
 

TechTips

Newbie
May 21, 2018
22
45
I absolutely despise DAZ3D, way too uncanny. I seriously feel as though i can connect with 2D, anime or western characters way more than DAZ3D, too. I just can't for the life of me touch one of those DAZ games.

I also do understand that it is fairly popular and I'm only one side of the coin, seems 50/50 whether people like it or not. I feel DAZ3D could at times be the sign of an unskilled game developer/artist, as they all seem sort-of cookie cutter. Otherwise just a different audience than me.

It seems also, that you easily see a lot of DAZ3D models which are flat out ugly or too artificial/ that plastic surgery Instagram look, which I, and a lot of people aren't into, it's almost doll/mannequin like.
 
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Hadley

Well-Known Member
Sep 18, 2017
1,026
1,842
Its about the quality of the Assets not about what style it is. Generic preset DAZ-Models suck, but so does bad 2D-Art.
 
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Dushniy

Member
Game Developer
Apr 5, 2021
270
651
Western by far. I think I draw in western style myself. People like - Akabur, Sparrow and devs of Summertime and Taffy were huge inspirations.
 

Yorma86

Member
Game Developer
Apr 23, 2021
442
1,438
I would prefer hand drawn pictures or animations, but I do realize it's a lot to ask considering the small team sizes and how much art one needs to create a game. I used to be against 3D games, but after playing Pale Carnations, I fell into the rabbit hole of 3D games and I'm really glad I did.

Of course, some of them are just trash, but DAZ enables so many people to create games that it's worth shifting through some rubbish to find the truly good stuff. In the end, it's the story, writing and gameplay/choices that matter to me.
 
Apr 18, 2021
370
788
Its about the quality of the Assets not about what style it is. Generic preset DAZ-Models suck, but so does bad 2D-Art.
Aye and there's the rub. DAZ simply allows anyone with a few hours to throw together some models and render a scene. It doesn't guarantee quality or that artistic spark required to create something truly beautiful. Like anything else, a tool is only as good as the hand holding it.
 
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Aug 30, 2017
172
344
I like both DAZ and western-style animation. While DAZ can be very difficult to get right, it allows to create photorealistic masterpieces in the right hands. And western-style cartoons can be beautiful if done right. Anime? Not my thing and there is too much low-quality assets floating around that ppl make quick low effort projects with.
 
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Nranchs

Newbie
Game Developer
Oct 20, 2021
17
214
I prefer anything where the artist has chosen the style deliberately. The best pieces of art are those where the colors, shapes and composition works in tandem with the content. Any platform where assets are very expensive to create (like 3d) will gravitate to stock assets, which results in less coherent and unique experiences.

A good bit of pixel animation tends to blow anything 3d out of the water, if you ask me. It is every hard to take those from stock assets and make them work, so custom work is the norm.
 
Apr 18, 2021
370
788
Voted for Other (real porn), Daz 3d and Western.
I probably should have added real video/photos as an option but I didn't think of that as I've never played any games like that. There is a lot of VR stuff available now though that uses real video.