Ren'Py What type of genre in Renpy is the easiest to develop?

Jackykynn123

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Aug 15, 2017
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I wanna make an adult renpy game of my own, but I don't know what type genre within renpy games are easiest for beginner devs.
 

MissFortune

I Was Once, Possibly, Maybe, Perhaps… A Harem King
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Aug 17, 2019
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The easiest? A straight up Kinetic novel with no choices is going to be far and away the easiest. But it probably has the smallest audience of adult games.

A standard linear AVN with some important choices is going to be the easiest while also benefiting from a wider audience to share your work with.

Without getting any more specific on the type of game you want to make, it's hard to point you in any clear direction.
 
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someyoungguy

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May 10, 2023
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I wanna make an adult renpy game of my own, but I don't know what type genre within renpy games are easiest for beginner devs.
From my perspective, the two things that seem to cause devs to abandon projects the most seem to be some combination of:
1. It's taking too long to develop
2. No interest or lost interest in the basic premise

Based on this, my advice for starting a project you will confidently want to see to completion has less to do with genre, and more to do with:
1. Starting with a premise that you find compelling
2. Creating a short story around that premise to base your game around

I'd go so far as to say that for a first project, something you could complete in a single update would be ideal. There's two interrelated reasons for that:
1. You'll learn a lot on your first project no matter how long it is and will want to build on that knowledge moving into future projects
2. Another common reason for first time devs to abandon is being frustrated by how much worse their early work on their project looks compared to their most recent work
 

Jackykynn123

New Member
Aug 15, 2017
13
5
The easiest? A straight up Kinetic novel with no choices is going to be far and away the easiest. But it probably has the smallest audience of adult games.

A standard linear AVN with some important choices is going to be the easiest while also benefiting from a wider audience to share your work with.

Without getting any more specific on the type of game you want to make, it's hard to point you in any clear direction.
Well, my initial idea was to create a point n click sandbox harem renpy game, but I realised it was too ambitious for me right now, so I scaled it down to only 1 love interest. Based on your suggestion, I think a standard linear AVN with some important choices and 4 endings will work out.

Another question though, how do you decide which choices are gonna be important that affects the ending?
 

MissFortune

I Was Once, Possibly, Maybe, Perhaps… A Harem King
Respected User
Game Developer
Aug 17, 2019
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9,219
Well, my initial idea was to create a point n click sandbox harem renpy game, but I realised it was too ambitious for me right now, so I scaled it down to only 1 love interest. Based on your suggestion, I think a standard linear AVN with some important choices will work out
You can always make your dream AVN later. Starting big and learning as you go rarely ever works well. Especially with sandboxes. It takes a fair bit of experience to manage a sandbox correctly.

Start small, 1 or 3 LIs should be a good test to put out there and see what you need to work on.